kill-ios-app/LaunchScreen-iPhone.storyboard

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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="24765" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="UnityLaunchScreen-ViewController">
<device id="retina6_3" orientation="portrait" appearance="light"/>
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<dependencies>
<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="24743"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="UnityLaunchScreen-Scene">
<objects>
<viewController id="UnityLaunchScreen-ViewController" sceneMemberID="viewController">
<layoutGuides>
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<viewControllerLayoutGuide type="top" id="0qg-hg-560"/>
<viewControllerLayoutGuide type="bottom" id="W7m-yd-DrY"/>
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</layoutGuides>
<view key="view" userInteractionEnabled="NO" contentMode="scaleToFill" id="UnityLaunchScreen-RootView" userLabel="RootView">
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<rect key="frame" x="0.0" y="0.0" width="402" height="874"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
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<view contentMode="scaleAspectFit" translatesAutoresizingMaskIntoConstraints="NO" id="UnityLaunchScreen-ScaleViewPortrait" userLabel="ScaleViewPortrait">
<rect key="frame" x="0.0" y="-2000" width="402" height="4874"/>
<subviews>
<imageView contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" misplaced="YES" image="LaunchScreen-iPhonePortrait.png" translatesAutoresizingMaskIntoConstraints="NO" id="UnityLaunchScreen-ImageViewPortrait" userLabel="ImageViewPortrait">
<rect key="frame" x="30" y="-1" width="342" height="4874"/>
</imageView>
</subviews>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstAttribute="leading" secondItem="UnityLaunchScreen-ImageViewPortrait" secondAttribute="leading" id="YUN-2X-hsp"/>
<constraint firstAttribute="top" secondItem="UnityLaunchScreen-ImageViewPortrait" secondAttribute="top" id="qN9-t3-R8m"/>
<constraint firstAttribute="trailing" secondItem="UnityLaunchScreen-ImageViewPortrait" secondAttribute="trailing" id="saP-Hr-mai"/>
<constraint firstAttribute="bottom" secondItem="UnityLaunchScreen-ImageViewPortrait" secondAttribute="bottom" id="xeh-Jd-f1n"/>
</constraints>
<variation key="default">
<mask key="subviews">
<exclude reference="UnityLaunchScreen-ImageViewPortrait"/>
</mask>
<mask key="constraints">
<exclude reference="saP-Hr-mai"/>
<exclude reference="YUN-2X-hsp"/>
<exclude reference="xeh-Jd-f1n"/>
<exclude reference="qN9-t3-R8m"/>
</mask>
</variation>
<variation key="heightClass=regular">
<mask key="subviews">
<include reference="UnityLaunchScreen-ImageViewPortrait"/>
</mask>
<mask key="constraints">
<include reference="saP-Hr-mai"/>
<include reference="YUN-2X-hsp"/>
<include reference="xeh-Jd-f1n"/>
<include reference="qN9-t3-R8m"/>
</mask>
</variation>
</view>
<view contentMode="scaleAspectFit" translatesAutoresizingMaskIntoConstraints="NO" id="UnityLaunchScreen-ScaleViewLandscape" userLabel="ScaleViewLandscape">
<rect key="frame" x="-2000" y="0.0" width="4874" height="402"/>
<subviews>
<imageView contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" image="LaunchScreen-iPhoneLandscape.png" translatesAutoresizingMaskIntoConstraints="NO" id="UnityLaunchScreen-ImageViewLandscape" userLabel="ImageViewLandscape">
<rect key="frame" x="0.0" y="0.0" width="4874" height="402"/>
</imageView>
</subviews>
<color key="backgroundColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstAttribute="leading" secondItem="UnityLaunchScreen-ImageViewLandscape" secondAttribute="leading" id="7Nj-N7-qqc"/>
<constraint firstAttribute="top" secondItem="UnityLaunchScreen-ImageViewLandscape" secondAttribute="top" id="L51-C2-f8h"/>
<constraint firstAttribute="trailing" secondItem="UnityLaunchScreen-ImageViewLandscape" secondAttribute="trailing" id="UQN-56-JEL"/>
<constraint firstAttribute="bottom" secondItem="UnityLaunchScreen-ImageViewLandscape" secondAttribute="bottom" id="kVz-kq-pNU"/>
</constraints>
<variation key="default">
<mask key="subviews">
<exclude reference="UnityLaunchScreen-ImageViewLandscape"/>
</mask>
<mask key="constraints">
<exclude reference="UQN-56-JEL"/>
<exclude reference="7Nj-N7-qqc"/>
<exclude reference="kVz-kq-pNU"/>
<exclude reference="L51-C2-f8h"/>
</mask>
</variation>
<variation key="heightClass=compact">
<mask key="subviews">
<include reference="UnityLaunchScreen-ImageViewLandscape"/>
</mask>
<mask key="constraints">
<include reference="UQN-56-JEL"/>
<include reference="7Nj-N7-qqc"/>
<include reference="kVz-kq-pNU"/>
<include reference="L51-C2-f8h"/>
</mask>
</variation>
</view>
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</subviews>
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<color key="backgroundColor" red="0.090196079999999998" green="0.090196079999999998" blue="0.090196079999999998" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<color key="tintColor" red="0.0" green="0.0" blue="0.0" alpha="0.0" colorSpace="custom" customColorSpace="sRGB"/>
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<constraints>
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<constraint firstItem="UnityLaunchScreen-ScaleViewPortrait" firstAttribute="top" secondItem="UnityLaunchScreen-RootView" secondAttribute="top" constant="-2000" id="0kh-ex-StW"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewPortrait" firstAttribute="centerY" secondItem="UnityLaunchScreen-RootView" secondAttribute="centerY" id="MVC-vY-r61"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewLandscape" firstAttribute="leading" secondItem="UnityLaunchScreen-RootView" secondAttribute="leading" constant="-2000" id="SKn-wT-zpT"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewLandscape" firstAttribute="bottom" secondItem="UnityLaunchScreen-RootView" secondAttribute="bottom" id="UnityLaunchScreen-RelativeHeightBottomConstraint"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewLandscape" firstAttribute="top" secondItem="UnityLaunchScreen-RootView" secondAttribute="top" id="UnityLaunchScreen-RelativeHeightTopConstraint"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewPortrait" firstAttribute="leading" secondItem="UnityLaunchScreen-RootView" secondAttribute="leading" id="UnityLaunchScreen-RelativeWeightLeadingConstraint"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewPortrait" firstAttribute="trailing" secondItem="UnityLaunchScreen-RootView" secondAttribute="trailing" id="UnityLaunchScreen-RelativeWeightTrailingConstraint"/>
<constraint firstAttribute="trailing" secondItem="UnityLaunchScreen-ScaleViewLandscape" secondAttribute="trailing" constant="-2000" id="kGT-Bl-KJn"/>
<constraint firstItem="UnityLaunchScreen-ScaleViewLandscape" firstAttribute="centerX" secondItem="UnityLaunchScreen-RootView" secondAttribute="centerX" id="nEk-gC-oJj"/>
<constraint firstAttribute="bottom" secondItem="UnityLaunchScreen-ScaleViewPortrait" secondAttribute="bottom" constant="-2000" id="rQ6-gW-Rdm"/>
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</constraints>
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<variation key="default">
<mask key="subviews">
<exclude reference="UnityLaunchScreen-ScaleViewPortrait"/>
<exclude reference="UnityLaunchScreen-ScaleViewLandscape"/>
</mask>
<mask key="constraints">
<exclude reference="nEk-gC-oJj"/>
<exclude reference="kGT-Bl-KJn"/>
<exclude reference="SKn-wT-zpT"/>
<exclude reference="UnityLaunchScreen-RelativeHeightBottomConstraint"/>
<exclude reference="UnityLaunchScreen-RelativeHeightTopConstraint"/>
<exclude reference="UnityLaunchScreen-RelativeWeightTrailingConstraint"/>
<exclude reference="UnityLaunchScreen-RelativeWeightLeadingConstraint"/>
<exclude reference="MVC-vY-r61"/>
<exclude reference="rQ6-gW-Rdm"/>
<exclude reference="0kh-ex-StW"/>
</mask>
</variation>
<variation key="heightClass=compact">
<mask key="subviews">
<include reference="UnityLaunchScreen-ScaleViewLandscape"/>
</mask>
<mask key="constraints">
<include reference="nEk-gC-oJj"/>
<include reference="kGT-Bl-KJn"/>
<include reference="SKn-wT-zpT"/>
<include reference="UnityLaunchScreen-RelativeHeightBottomConstraint"/>
<include reference="UnityLaunchScreen-RelativeHeightTopConstraint"/>
</mask>
</variation>
<variation key="heightClass=regular">
<mask key="subviews">
<include reference="UnityLaunchScreen-ScaleViewPortrait"/>
</mask>
<mask key="constraints">
<include reference="UnityLaunchScreen-RelativeWeightTrailingConstraint"/>
<include reference="UnityLaunchScreen-RelativeWeightLeadingConstraint"/>
<include reference="MVC-vY-r61"/>
<include reference="rQ6-gW-Rdm"/>
<include reference="0kh-ex-StW"/>
</mask>
</variation>
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</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
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<point key="canvasLocation" x="52.238805970149251" y="374.82837528604114"/>
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</scene>
</scenes>
<resources>
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<image name="LaunchScreen-iPhoneLandscape.png" width="800" height="1156"/>
<image name="LaunchScreen-iPhonePortrait.png" width="946" height="2048"/>
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</resources>
</document>