using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class DeviceUI : MonoBehaviour { public TextMeshProUGUI deviceNameText; public TextMeshProUGUI deviceAddressText; public TextMeshProUGUI deviceRssiText; public void Init(BluetoothDevice bluetoothDevice) { deviceNameText.text = bluetoothDevice.Name; deviceAddressText.text = bluetoothDevice.Address; deviceRssiText.text = bluetoothDevice.Rssi.ToString(); } }