2026-04-28 16:35:51 +08:00
|
|
|
|
using System;
|
|
|
|
|
|
using System.Collections;
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
using Kill.UI.Components;
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
using UnityEngine.UI;
|
|
|
|
|
|
|
|
|
|
|
|
namespace Kill.UI.Pages
|
|
|
|
|
|
{
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 二维码扫描器 - 调用摄像头扫描二维码
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public class ScanQRcode : MonoBehaviour
|
|
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
[Serializable]
|
|
|
|
|
|
public enum ScanType
|
|
|
|
|
|
{
|
|
|
|
|
|
ConnectDevice, // 连接设备
|
|
|
|
|
|
Other // 其他用途
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
[Header("UI组件")]
|
|
|
|
|
|
public RawImage cameraPreview; // 摄像头预览
|
|
|
|
|
|
[Header("扫描设置")]
|
2026-06-10 15:04:14 +08:00
|
|
|
|
float scanInterval = 0.2f; // 扫描间隔(秒)
|
2026-06-08 08:55:10 +08:00
|
|
|
|
public ScanType scanType = ScanType.ConnectDevice; // 扫描类型
|
|
|
|
|
|
|
|
|
|
|
|
[Header("小二维码优化")]
|
|
|
|
|
|
[Tooltip("启用图像放大(推荐用于小二维码)")]
|
|
|
|
|
|
public bool enableUpscale = true;
|
|
|
|
|
|
[Tooltip("放大倍数")]
|
|
|
|
|
|
public float upscaleFactor = 2f;
|
|
|
|
|
|
|
|
|
|
|
|
[Header("性能优化")]
|
|
|
|
|
|
[Tooltip("降低扫描分辨率(推荐值:640或480)")]
|
2026-06-10 15:04:14 +08:00
|
|
|
|
public int scanResolutionWidth = 1080;
|
2026-06-08 08:55:10 +08:00
|
|
|
|
[Tooltip("扫描处理线程数")]
|
|
|
|
|
|
public bool useAsyncScan = true;
|
|
|
|
|
|
|
|
|
|
|
|
[Header("自动对焦")]
|
|
|
|
|
|
[Tooltip("启用自动对焦")]
|
|
|
|
|
|
public bool enableAutoFocus = true;
|
|
|
|
|
|
[Tooltip("对焦间隔(秒)")]
|
2026-06-10 15:04:14 +08:00
|
|
|
|
public float focusInterval = 1f;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
// 摄像头相关
|
|
|
|
|
|
private WebCamTexture webCamTexture;
|
2026-06-08 08:55:10 +08:00
|
|
|
|
private WebCamDevice currentDevice;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
private bool isScanning = false;
|
2026-06-08 08:55:10 +08:00
|
|
|
|
private bool isProcessing = false;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
|
|
|
|
|
// 扫描结果回调
|
|
|
|
|
|
public event Action<string> OnQRCodeScanned;
|
|
|
|
|
|
|
|
|
|
|
|
void OnEnable()
|
|
|
|
|
|
{
|
|
|
|
|
|
StartScan();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void OnDisable()
|
|
|
|
|
|
{
|
|
|
|
|
|
StopScan();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 开始扫描
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public void StartScan()
|
|
|
|
|
|
{
|
|
|
|
|
|
if (isScanning) return;
|
|
|
|
|
|
|
|
|
|
|
|
StartCoroutine(InitializeCamera());
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 停止扫描
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public void StopScan()
|
|
|
|
|
|
{
|
|
|
|
|
|
isScanning = false;
|
|
|
|
|
|
StopAllCoroutines();
|
|
|
|
|
|
|
|
|
|
|
|
if (webCamTexture != null && webCamTexture.isPlaying)
|
|
|
|
|
|
{
|
|
|
|
|
|
webCamTexture.Stop();
|
|
|
|
|
|
webCamTexture = null;
|
|
|
|
|
|
}
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
|
|
|
|
|
// 清理预览纹理
|
|
|
|
|
|
if (previewTexture != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
Destroy(previewTexture);
|
|
|
|
|
|
previewTexture = null;
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 关闭扫码界面
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public void Close()
|
|
|
|
|
|
{
|
|
|
|
|
|
StopScan();
|
|
|
|
|
|
gameObject.SetActive(false);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 初始化摄像头
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private IEnumerator InitializeCamera()
|
|
|
|
|
|
{
|
|
|
|
|
|
// Android 使用 Permission API 请求权限
|
|
|
|
|
|
#if UNITY_ANDROID && !UNITY_EDITOR
|
|
|
|
|
|
if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera))
|
|
|
|
|
|
{
|
|
|
|
|
|
UnityEngine.Android.Permission.RequestUserPermission(UnityEngine.Android.Permission.Camera);
|
|
|
|
|
|
// 等待权限请求结果
|
|
|
|
|
|
yield return new WaitUntil(() => UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera));
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera))
|
|
|
|
|
|
{
|
|
|
|
|
|
UpdateStatus("100085");
|
|
|
|
|
|
yield break;
|
|
|
|
|
|
}
|
|
|
|
|
|
#else
|
|
|
|
|
|
// 其他平台使用传统方式
|
|
|
|
|
|
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
|
|
|
|
|
|
|
|
|
|
|
|
if (!Application.HasUserAuthorization(UserAuthorization.WebCam))
|
|
|
|
|
|
{
|
|
|
|
|
|
UpdateStatus("100085");
|
|
|
|
|
|
yield break;
|
|
|
|
|
|
}
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
// 获取后置摄像头
|
|
|
|
|
|
WebCamDevice[] devices = WebCamTexture.devices;
|
|
|
|
|
|
if (devices.Length == 0)
|
|
|
|
|
|
{
|
|
|
|
|
|
UpdateStatus("100086");
|
|
|
|
|
|
yield break;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
// 优先使用后置摄像头,并选择支持自动对焦的摄像头
|
2026-04-28 16:35:51 +08:00
|
|
|
|
string deviceName = devices[0].name;
|
|
|
|
|
|
for (int i = 0; i < devices.Length; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (!devices[i].isFrontFacing)
|
|
|
|
|
|
{
|
|
|
|
|
|
deviceName = devices[i].name;
|
2026-06-08 08:55:10 +08:00
|
|
|
|
currentDevice = devices[i];
|
2026-04-28 16:35:51 +08:00
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2026-06-10 15:04:14 +08:00
|
|
|
|
RectTransform cameraPreviewRect=cameraPreview.GetComponent<RectTransform>();
|
2026-06-08 08:55:10 +08:00
|
|
|
|
// 使用较低的扫描分辨率以提高性能
|
2026-06-10 15:04:14 +08:00
|
|
|
|
int targetWidth = 1080;
|
|
|
|
|
|
int targetHeight = 1920;
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
2026-04-28 16:35:51 +08:00
|
|
|
|
// 创建摄像头纹理
|
2026-06-08 08:55:10 +08:00
|
|
|
|
webCamTexture = new WebCamTexture(deviceName, targetWidth, targetHeight, 30);
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
|
|
|
|
|
// 开始播放
|
|
|
|
|
|
webCamTexture.Play();
|
|
|
|
|
|
|
|
|
|
|
|
// 等待摄像头启动
|
|
|
|
|
|
yield return new WaitUntil(() => webCamTexture.width > 100);
|
|
|
|
|
|
|
|
|
|
|
|
// 调整预览画面比例
|
|
|
|
|
|
AdjustPreviewAspect();
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
|
|
|
|
|
// 启动自动对焦
|
|
|
|
|
|
if (enableAutoFocus)
|
|
|
|
|
|
{
|
|
|
|
|
|
StartCoroutine(AutoFocusCoroutine());
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
|
|
|
|
|
isScanning = true;
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// 开始预览更新和扫描
|
|
|
|
|
|
StartCoroutine(PreviewUpdateCoroutine());
|
2026-04-28 16:35:51 +08:00
|
|
|
|
StartCoroutine(ScanCoroutine());
|
|
|
|
|
|
}
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 自动对焦协程
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private IEnumerator AutoFocusCoroutine()
|
|
|
|
|
|
{
|
|
|
|
|
|
while (isScanning && webCamTexture != null && webCamTexture.isPlaying)
|
|
|
|
|
|
{
|
|
|
|
|
|
TriggerAutoFocus();
|
|
|
|
|
|
yield return new WaitForSeconds(focusInterval);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 触发自动对焦
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private void TriggerAutoFocus()
|
|
|
|
|
|
{
|
|
|
|
|
|
#if UNITY_ANDROID && !UNITY_EDITOR
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
|
|
|
|
|
|
{
|
|
|
|
|
|
using (AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity"))
|
|
|
|
|
|
{
|
|
|
|
|
|
using (AndroidJavaObject camera = new AndroidJavaObject("android.hardware.Camera"))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 尝试使用 Camera API 触发对焦
|
|
|
|
|
|
var cameraClass = new AndroidJavaClass("android.hardware.Camera");
|
|
|
|
|
|
var cameraInstance = cameraClass.CallStatic<AndroidJavaObject>("open");
|
|
|
|
|
|
if (cameraInstance != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
var parameters = cameraInstance.Call<AndroidJavaObject>("getParameters");
|
|
|
|
|
|
if (parameters != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 设置对焦模式
|
|
|
|
|
|
var supportedModes = parameters.Call<AndroidJavaObject>("getSupportedFocusModes");
|
|
|
|
|
|
if (supportedModes != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 优先使用连续自动对焦
|
|
|
|
|
|
if (supportedModes.Call<bool>("contains", "continuous-video"))
|
|
|
|
|
|
{
|
|
|
|
|
|
parameters.Call("setFocusMode", "continuous-video");
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (supportedModes.Call<bool>("contains", "auto"))
|
|
|
|
|
|
{
|
|
|
|
|
|
parameters.Call("setFocusMode", "auto");
|
|
|
|
|
|
}
|
|
|
|
|
|
cameraInstance.Call("setParameters", parameters);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
cameraInstance.Call("release");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogWarning($"[ScanQRcode] 自动对焦设置失败: {e.Message}");
|
|
|
|
|
|
}
|
|
|
|
|
|
#elif UNITY_IOS && !UNITY_EDITOR
|
|
|
|
|
|
// iOS 自动对焦通常由系统自动处理
|
|
|
|
|
|
// 如果需要手动控制,需要使用原生插件
|
|
|
|
|
|
Debug.Log("[ScanQRcode] iOS 自动对焦由系统管理");
|
|
|
|
|
|
#endif
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
2026-06-10 15:04:14 +08:00
|
|
|
|
/// 调整预览画面比例 - 从相机画面中心截取最大适合预览画面比例的画面
|
|
|
|
|
|
/// 手机竖着拿,摄像头默认横向输出,需要旋转并截取中间区域
|
|
|
|
|
|
/// 预览框是横向的(1080x680),显示旋转后的竖向画面
|
2026-04-28 16:35:51 +08:00
|
|
|
|
/// </summary>
|
|
|
|
|
|
private void AdjustPreviewAspect()
|
|
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
if (webCamTexture == null || cameraPreview == null) return;
|
|
|
|
|
|
|
|
|
|
|
|
// 获取相机分辨率(摄像头默认横向,如 1920x1080)
|
|
|
|
|
|
int cameraWidth = webCamTexture.width; // 1920
|
|
|
|
|
|
int cameraHeight = webCamTexture.height; // 1080
|
|
|
|
|
|
|
|
|
|
|
|
// 获取预览区域尺寸(横向预览框,比如 1080x680)
|
|
|
|
|
|
RectTransform previewRect = cameraPreview.GetComponent<RectTransform>();
|
|
|
|
|
|
int previewWidth = (int)previewRect.rect.width; // 1080
|
|
|
|
|
|
int previewHeight = (int)previewRect.rect.height; // 680
|
|
|
|
|
|
|
|
|
|
|
|
// 创建预览纹理(与预览框相同尺寸)
|
|
|
|
|
|
if (previewTexture == null || previewTexture.width != previewWidth || previewTexture.height != previewHeight)
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
if (previewTexture != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
Destroy(previewTexture);
|
|
|
|
|
|
}
|
|
|
|
|
|
previewTexture = new Texture2D(previewWidth, previewHeight, TextureFormat.RGB24, false);
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
|
|
|
|
|
// 从相机画面中裁切并旋转
|
|
|
|
|
|
// 手机竖着拿,相机横向输出,需要顺时针旋转90度
|
|
|
|
|
|
// 从相机画面中间截取适合预览比例的竖向区域
|
|
|
|
|
|
CutAndRotateCameraFrame(cameraWidth, cameraHeight, previewWidth, previewHeight);
|
|
|
|
|
|
|
|
|
|
|
|
// 设置预览纹理
|
|
|
|
|
|
cameraPreview.texture = previewTexture;
|
|
|
|
|
|
cameraPreview.uvRect = new Rect(0, 0, 1, 1);
|
|
|
|
|
|
|
|
|
|
|
|
// 重置旋转(因为已经在像素层面旋转了)
|
|
|
|
|
|
previewRect.localEulerAngles = Vector3.zero;
|
|
|
|
|
|
|
|
|
|
|
|
Debug.Log($"[ScanQRcode] 预览调整 - 相机: {cameraWidth}x{cameraHeight}, 预览: {previewWidth}x{previewHeight}");
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private Texture2D previewTexture;
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 从相机画面裁切并旋转,生成预览画面
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private void CutAndRotateCameraFrame(int camW, int camH, int targetW, int targetH)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 相机横向 1920x1080,需要顺时针旋转90度变成 1080x1920
|
|
|
|
|
|
// 预览框横向 1080x680
|
|
|
|
|
|
// 从旋转后的 1080x1920 中截取中间 1080x680 区域
|
|
|
|
|
|
|
|
|
|
|
|
// 计算裁切区域(在原始相机画面上的坐标)
|
|
|
|
|
|
// 旋转后高度是 camW(1920),需要截取 targetH(680) 高度
|
|
|
|
|
|
// 从中间截取:起始Y = (1920 - 680) / 2 = 620
|
|
|
|
|
|
int cropY = (camW - targetH) / 2; // 620
|
|
|
|
|
|
|
|
|
|
|
|
// 获取相机像素数据
|
|
|
|
|
|
Color32[] cameraPixels = webCamTexture.GetPixels32();
|
|
|
|
|
|
Color32[] targetPixels = new Color32[targetW * targetH];
|
|
|
|
|
|
|
|
|
|
|
|
// 顺时针旋转90度并裁切
|
|
|
|
|
|
// 原始坐标 (x, y) -> 顺时针旋转90度后 (y, camW-1-x)
|
|
|
|
|
|
// 目标 (x, y) 对应源:
|
|
|
|
|
|
// srcX = cropY + y (在裁切区域内纵向移动)
|
|
|
|
|
|
// srcY = x (横向直接对应,不翻转)
|
|
|
|
|
|
for (int y = 0; y < targetH; y++)
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
for (int x = 0; x < targetW; x++)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 目标像素在预览图中的位置 (x, y)
|
|
|
|
|
|
// 对应原始相机中的位置
|
|
|
|
|
|
int srcX = cropY + (targetH - 1 - y); // 从裁切区域底部开始,向上取像素(修复上下颠倒)
|
|
|
|
|
|
int srcY = x; // 横向直接对应
|
|
|
|
|
|
|
|
|
|
|
|
if (srcX >= 0 && srcX < camW && srcY >= 0 && srcY < camH)
|
|
|
|
|
|
{
|
|
|
|
|
|
int srcIndex = srcY * camW + srcX;
|
|
|
|
|
|
int dstIndex = y * targetW + x;
|
|
|
|
|
|
targetPixels[dstIndex] = cameraPixels[srcIndex];
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
|
|
|
|
|
// 设置像素到预览纹理
|
|
|
|
|
|
previewTexture.SetPixels32(targetPixels);
|
|
|
|
|
|
previewTexture.Apply();
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
[SerializeField] private float previewUpdateInterval = 0.03f; // 预览更新间隔(20fps)
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 预览更新协程 - 降低更新频率避免卡顿
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private IEnumerator PreviewUpdateCoroutine()
|
|
|
|
|
|
{
|
|
|
|
|
|
while (isScanning && webCamTexture != null && webCamTexture.isPlaying)
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// 更新预览画面(限制频率)
|
|
|
|
|
|
if (previewTexture != null)
|
|
|
|
|
|
{
|
|
|
|
|
|
CutAndRotateCameraFrame(webCamTexture.width, webCamTexture.height, previewTexture.width, previewTexture.height);
|
|
|
|
|
|
}
|
|
|
|
|
|
yield return new WaitForSeconds(previewUpdateInterval);
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 扫描协程
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private IEnumerator ScanCoroutine()
|
|
|
|
|
|
{
|
|
|
|
|
|
// 等待一帧确保摄像头已准备好
|
|
|
|
|
|
yield return null;
|
|
|
|
|
|
|
|
|
|
|
|
while (isScanning && webCamTexture != null && webCamTexture.isPlaying)
|
|
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
// 避免同时处理多帧
|
|
|
|
|
|
if (isProcessing)
|
|
|
|
|
|
{
|
|
|
|
|
|
yield return null;
|
|
|
|
|
|
continue;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
isProcessing = true;
|
|
|
|
|
|
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// 使用预览纹理进行扫描
|
|
|
|
|
|
if (previewTexture != null)
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
// 异步解析二维码以避免卡顿
|
|
|
|
|
|
if (useAsyncScan)
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
string result = null;
|
|
|
|
|
|
bool scanComplete = false;
|
|
|
|
|
|
|
|
|
|
|
|
// 在后台线程执行解码
|
|
|
|
|
|
System.Threading.ThreadPool.QueueUserWorkItem(_ =>
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
result = DecodeQRCode(previewTexture);
|
2026-06-08 08:55:10 +08:00
|
|
|
|
}
|
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError($"[ScanQRcode] 解码异常: {e.Message}");
|
|
|
|
|
|
}
|
|
|
|
|
|
finally
|
|
|
|
|
|
{
|
|
|
|
|
|
scanComplete = true;
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
// 等待解码完成
|
|
|
|
|
|
yield return new WaitUntil(() => scanComplete);
|
|
|
|
|
|
|
|
|
|
|
|
// 处理结果
|
|
|
|
|
|
if (!string.IsNullOrEmpty(result))
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
ProcessScanResult(result);
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
2026-06-08 08:55:10 +08:00
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
// 同步解码
|
2026-06-10 15:04:14 +08:00
|
|
|
|
string result = DecodeQRCode(previewTexture);
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
|
|
|
|
|
if (!string.IsNullOrEmpty(result))
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
ProcessScanResult(result);
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
isProcessing = false;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
yield return new WaitForSeconds(scanInterval);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 处理扫描结果
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private void ProcessScanResult(string result)
|
|
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
Debug.Log($"扫描结果: {result}");
|
2026-06-08 08:55:10 +08:00
|
|
|
|
// 根据扫描类型处理结果
|
|
|
|
|
|
if (scanType == ScanType.ConnectDevice)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 从结果中提取 MAC 地址
|
|
|
|
|
|
string macAddress = ExtractMacAddress(result);
|
|
|
|
|
|
if (!string.IsNullOrEmpty(macAddress))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 扫描成功,仅回传 MAC 地址
|
|
|
|
|
|
OnQRCodeScanned?.Invoke(macAddress);
|
2026-06-10 15:04:14 +08:00
|
|
|
|
OnQRCodeScanned-=OnQRCodeScanned;
|
2026-06-08 08:55:10 +08:00
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
// 二维码不符合要求,显示提示
|
|
|
|
|
|
UpdateStatus("100084");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
if (!string.IsNullOrEmpty(result))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 其他用途,直接回传结果
|
|
|
|
|
|
OnQRCodeScanned?.Invoke(result);
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
// 二维码不符合要求,显示提示
|
|
|
|
|
|
UpdateStatus("100084");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-04-28 16:35:51 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 获取摄像头当前帧
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private Texture2D GetSnapshot()
|
|
|
|
|
|
{
|
|
|
|
|
|
if (webCamTexture == null || !webCamTexture.isPlaying) return null;
|
|
|
|
|
|
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
Texture2D snapshot = new Texture2D(webCamTexture.width, webCamTexture.height);
|
|
|
|
|
|
snapshot.SetPixels(webCamTexture.GetPixels());
|
|
|
|
|
|
snapshot.Apply();
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// // 如果启用放大,对图像进行放大处理
|
|
|
|
|
|
// if (enableUpscale && upscaleFactor > 1f)
|
|
|
|
|
|
// {
|
|
|
|
|
|
// snapshot = UpscaleTexture(snapshot, upscaleFactor);
|
|
|
|
|
|
// }
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
2026-04-28 16:35:51 +08:00
|
|
|
|
return snapshot;
|
|
|
|
|
|
}
|
|
|
|
|
|
catch
|
|
|
|
|
|
{
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 放大纹理(使用双线性插值)- 优化版本
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private Texture2D UpscaleTexture(Texture2D source, float factor)
|
|
|
|
|
|
{
|
|
|
|
|
|
// 限制放大倍数,避免过度消耗性能
|
|
|
|
|
|
factor = Mathf.Clamp(factor, 1f, 3f);
|
|
|
|
|
|
|
|
|
|
|
|
int newWidth = Mathf.RoundToInt(source.width * factor);
|
|
|
|
|
|
int newHeight = Mathf.RoundToInt(source.height * factor);
|
|
|
|
|
|
|
|
|
|
|
|
// 限制最大尺寸,避免内存问题
|
|
|
|
|
|
newWidth = Mathf.Min(newWidth, 1280);
|
|
|
|
|
|
newHeight = Mathf.Min(newHeight, 720);
|
|
|
|
|
|
|
|
|
|
|
|
// 如果尺寸没有变化,直接返回原图
|
|
|
|
|
|
if (newWidth <= source.width || newHeight <= source.height)
|
|
|
|
|
|
{
|
|
|
|
|
|
return source;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Texture2D result = new Texture2D(newWidth, newHeight, TextureFormat.RGB24, false);
|
|
|
|
|
|
|
|
|
|
|
|
// 使用 RenderTexture 进行高质量缩放
|
|
|
|
|
|
RenderTexture rt = RenderTexture.GetTemporary(newWidth, newHeight, 0, RenderTextureFormat.RGB565);
|
|
|
|
|
|
RenderTexture.active = rt;
|
|
|
|
|
|
|
|
|
|
|
|
Graphics.Blit(source, rt);
|
|
|
|
|
|
result.ReadPixels(new Rect(0, 0, newWidth, newHeight), 0, 0);
|
|
|
|
|
|
result.Apply();
|
|
|
|
|
|
|
|
|
|
|
|
RenderTexture.active = null;
|
|
|
|
|
|
RenderTexture.ReleaseTemporary(rt);
|
|
|
|
|
|
|
|
|
|
|
|
// 销毁原始纹理
|
|
|
|
|
|
Destroy(source);
|
|
|
|
|
|
|
|
|
|
|
|
return result;
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
2026-06-10 15:04:14 +08:00
|
|
|
|
/// 解析二维码
|
2026-04-28 16:35:51 +08:00
|
|
|
|
/// </summary>
|
|
|
|
|
|
private string DecodeQRCode(Texture2D texture)
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// 全图扫描
|
2026-06-08 08:55:10 +08:00
|
|
|
|
string result = TryDecodeRegion(texture, 0, 0, texture.width, texture.height);
|
|
|
|
|
|
if (!string.IsNullOrEmpty(result))
|
|
|
|
|
|
return result;
|
|
|
|
|
|
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Debug.LogError($"二维码解析失败: {ex.Message}");
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 尝试解码指定区域
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private string TryDecodeRegion(Texture2D texture, int startX, int startY, int width, int height)
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
// 确保区域在有效范围内
|
|
|
|
|
|
startX = Mathf.Max(0, startX);
|
|
|
|
|
|
startY = Mathf.Max(0, startY);
|
|
|
|
|
|
width = Mathf.Min(width, texture.width - startX);
|
|
|
|
|
|
height = Mathf.Min(height, texture.height - startY);
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
|
|
|
|
|
// 获取全图像素数据
|
|
|
|
|
|
Color32[] allPixels = texture.GetPixels32();
|
2026-06-08 08:55:10 +08:00
|
|
|
|
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// 提取指定区域的像素
|
|
|
|
|
|
Color32[] regionPixels = new Color32[width * height];
|
2026-06-08 08:55:10 +08:00
|
|
|
|
for (int y = 0; y < height; y++)
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
for (int x = 0; x < width; x++)
|
|
|
|
|
|
{
|
|
|
|
|
|
int srcIndex = (startY + y) * texture.width + (startX + x);
|
|
|
|
|
|
int dstIndex = y * width + x;
|
2026-06-10 15:04:14 +08:00
|
|
|
|
if (srcIndex < allPixels.Length)
|
2026-06-08 08:55:10 +08:00
|
|
|
|
{
|
2026-06-10 15:04:14 +08:00
|
|
|
|
regionPixels[dstIndex] = allPixels[srcIndex];
|
2026-06-08 08:55:10 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-10 15:04:14 +08:00
|
|
|
|
// 转换为 RGB 字节数组(ZXing 内部会自动处理灰度转换)
|
|
|
|
|
|
byte[] rgbBytes = new byte[regionPixels.Length * 3];
|
|
|
|
|
|
for (int i = 0; i < regionPixels.Length; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
rgbBytes[i * 3] = regionPixels[i].r;
|
|
|
|
|
|
rgbBytes[i * 3 + 1] = regionPixels[i].g;
|
|
|
|
|
|
rgbBytes[i * 3 + 2] = regionPixels[i].b;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 使用 RGBLuminanceSource,让 ZXing 内部处理灰度转换
|
|
|
|
|
|
var luminanceSource = new ZXing.RGBLuminanceSource(rgbBytes, width, height);
|
|
|
|
|
|
|
|
|
|
|
|
// 尝试解码
|
2026-06-08 08:55:10 +08:00
|
|
|
|
string result = TryDecodeWithBinarizer(luminanceSource);
|
|
|
|
|
|
if (!string.IsNullOrEmpty(result))
|
|
|
|
|
|
return result;
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
catch
|
|
|
|
|
|
{
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 尝试使用不同的二值化算法解码
|
|
|
|
|
|
/// </summary>
|
2026-06-10 15:04:14 +08:00
|
|
|
|
private string TryDecodeWithBinarizer(ZXing.LuminanceSource luminanceSource)
|
2026-06-08 08:55:10 +08:00
|
|
|
|
{
|
|
|
|
|
|
var hints = new Dictionary<ZXing.DecodeHintType, object>
|
|
|
|
|
|
{
|
|
|
|
|
|
{ ZXing.DecodeHintType.TRY_HARDER, true },
|
|
|
|
|
|
{ ZXing.DecodeHintType.POSSIBLE_FORMATS, new List<ZXing.BarcodeFormat> { ZXing.BarcodeFormat.QR_CODE } }
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
var reader = new ZXing.QrCode.QRCodeReader();
|
|
|
|
|
|
|
|
|
|
|
|
// 尝试 HybridBinarizer
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
2026-04-28 16:35:51 +08:00
|
|
|
|
var binarizer = new ZXing.Common.HybridBinarizer(luminanceSource);
|
|
|
|
|
|
var binaryBitmap = new ZXing.BinaryBitmap(binarizer);
|
|
|
|
|
|
var result = reader.decode(binaryBitmap, hints);
|
2026-06-08 08:55:10 +08:00
|
|
|
|
if (result != null)
|
|
|
|
|
|
return result.Text;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
2026-06-08 08:55:10 +08:00
|
|
|
|
catch { }
|
|
|
|
|
|
|
|
|
|
|
|
// 尝试 GlobalHistogramBinarizer
|
|
|
|
|
|
try
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
var binarizer = new ZXing.Common.GlobalHistogramBinarizer(luminanceSource);
|
|
|
|
|
|
var binaryBitmap = new ZXing.BinaryBitmap(binarizer);
|
|
|
|
|
|
var result = reader.decode(binaryBitmap, hints);
|
|
|
|
|
|
if (result != null)
|
|
|
|
|
|
return result.Text;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
2026-06-08 08:55:10 +08:00
|
|
|
|
catch { }
|
|
|
|
|
|
|
|
|
|
|
|
return null;
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
2026-06-10 15:04:14 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 应用锐化滤镜(拉普拉斯算子)
|
|
|
|
|
|
/// 增强图像边缘,提高模糊二维码识别率
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private byte[] ApplySharpenFilter(byte[] input, int width, int height)
|
|
|
|
|
|
{
|
|
|
|
|
|
byte[] output = new byte[input.Length];
|
|
|
|
|
|
|
|
|
|
|
|
// 拉普拉斯锐化核
|
|
|
|
|
|
// 0 -1 0
|
|
|
|
|
|
// -1 5 -1
|
|
|
|
|
|
// 0 -1 0
|
|
|
|
|
|
int[] kernel = { 0, -1, 0, -1, 5, -1, 0, -1, 0 };
|
|
|
|
|
|
int kernelSize = 3;
|
|
|
|
|
|
int halfKernel = kernelSize / 2;
|
|
|
|
|
|
|
|
|
|
|
|
for (int y = 0; y < height; y++)
|
|
|
|
|
|
{
|
|
|
|
|
|
for (int x = 0; x < width; x++)
|
|
|
|
|
|
{
|
|
|
|
|
|
int sum = 0;
|
|
|
|
|
|
|
|
|
|
|
|
// 应用卷积核
|
|
|
|
|
|
for (int ky = -halfKernel; ky <= halfKernel; ky++)
|
|
|
|
|
|
{
|
|
|
|
|
|
for (int kx = -halfKernel; kx <= halfKernel; kx++)
|
|
|
|
|
|
{
|
|
|
|
|
|
int py = Mathf.Clamp(y + ky, 0, height - 1);
|
|
|
|
|
|
int px = Mathf.Clamp(x + kx, 0, width - 1);
|
|
|
|
|
|
|
|
|
|
|
|
int pixelIndex = py * width + px;
|
|
|
|
|
|
int kernelIndex = (ky + halfKernel) * kernelSize + (kx + halfKernel);
|
|
|
|
|
|
|
|
|
|
|
|
sum += input[pixelIndex] * kernel[kernelIndex];
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 限制在0-255范围内
|
|
|
|
|
|
output[y * width + x] = (byte)Mathf.Clamp(sum, 0, 255);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return output;
|
|
|
|
|
|
}
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
2026-06-08 08:55:10 +08:00
|
|
|
|
/// 从字符串中提取 MAC 地址
|
|
|
|
|
|
/// 支持格式:
|
|
|
|
|
|
/// 1. 带冒号格式:98:EA:A0:02:4E:06
|
|
|
|
|
|
/// 2. 不带冒号格式:98eaa002658e
|
|
|
|
|
|
/// 3. 从键值对格式提取:Name:xxx;MAC:98eaa002658e
|
2026-04-28 16:35:51 +08:00
|
|
|
|
/// </summary>
|
|
|
|
|
|
private string ExtractMacAddress(string input)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (string.IsNullOrEmpty(input))
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
string macAddress = null;
|
|
|
|
|
|
|
|
|
|
|
|
// 尝试从键值对格式提取 MAC:xxx
|
|
|
|
|
|
// 匹配 MAC: 后面跟着 12 位十六进制字符(可能带冒号或不带)
|
|
|
|
|
|
System.Text.RegularExpressions.Regex macKeyValueRegex =
|
|
|
|
|
|
new System.Text.RegularExpressions.Regex(@"MAC:([0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2})");
|
2026-04-28 16:35:51 +08:00
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
System.Text.RegularExpressions.Match kvMatch = macKeyValueRegex.Match(input);
|
|
|
|
|
|
if (kvMatch.Success)
|
|
|
|
|
|
{
|
|
|
|
|
|
macAddress = kvMatch.Groups[1].Value;
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
// 尝试匹配带冒号的标准 MAC 格式
|
|
|
|
|
|
System.Text.RegularExpressions.Regex macColonRegex =
|
|
|
|
|
|
new System.Text.RegularExpressions.Regex(@"[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}");
|
|
|
|
|
|
|
|
|
|
|
|
System.Text.RegularExpressions.Match colonMatch = macColonRegex.Match(input);
|
|
|
|
|
|
if (colonMatch.Success)
|
|
|
|
|
|
{
|
|
|
|
|
|
macAddress = colonMatch.Value;
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
// 尝试匹配不带冒号的 12 位十六进制字符
|
|
|
|
|
|
System.Text.RegularExpressions.Regex macNoColonRegex =
|
|
|
|
|
|
new System.Text.RegularExpressions.Regex(@"[0-9A-Fa-f]{12}");
|
|
|
|
|
|
|
|
|
|
|
|
System.Text.RegularExpressions.Match noColonMatch = macNoColonRegex.Match(input);
|
|
|
|
|
|
if (noColonMatch.Success)
|
|
|
|
|
|
{
|
|
|
|
|
|
macAddress = noColonMatch.Value;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (!string.IsNullOrEmpty(macAddress))
|
2026-04-28 16:35:51 +08:00
|
|
|
|
{
|
2026-06-08 08:55:10 +08:00
|
|
|
|
// 统一转换为带冒号的大写格式
|
|
|
|
|
|
return FormatMacAddress(macAddress);
|
2026-04-28 16:35:51 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return null;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-06-08 08:55:10 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 将 MAC 地址统一格式化为带冒号的大写格式
|
|
|
|
|
|
/// 输入: 98eaa002658e 或 98:EA:A0:02:65:8E
|
|
|
|
|
|
/// 输出: 98:EA:A0:02:65:8E
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private string FormatMacAddress(string mac)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (string.IsNullOrEmpty(mac))
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
|
|
// 移除所有冒号
|
|
|
|
|
|
string cleanMac = mac.Replace(":", "").Replace("-", "").ToUpper();
|
|
|
|
|
|
|
|
|
|
|
|
// 检查长度是否为 12
|
|
|
|
|
|
if (cleanMac.Length != 12)
|
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
|
|
// 格式化为 XX:XX:XX:XX:XX:XX
|
|
|
|
|
|
return string.Format("{0}:{1}:{2}:{3}:{4}:{5}",
|
|
|
|
|
|
cleanMac.Substring(0, 2),
|
|
|
|
|
|
cleanMac.Substring(2, 2),
|
|
|
|
|
|
cleanMac.Substring(4, 2),
|
|
|
|
|
|
cleanMac.Substring(6, 2),
|
|
|
|
|
|
cleanMac.Substring(8, 2),
|
|
|
|
|
|
cleanMac.Substring(10, 2));
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-04-28 16:35:51 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 更新状态文字
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
private void UpdateStatus(string code)
|
|
|
|
|
|
{
|
|
|
|
|
|
ToastUI.Show(code);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void OnDestroy()
|
|
|
|
|
|
{
|
|
|
|
|
|
StopScan();
|
|
|
|
|
|
gameObject.SetActive(false);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|