fix: 优化设备共享用户页面头像展示逻辑与UI细节

1. 简化头像加载判断逻辑,移除无头像时的调试日志和隐藏头像遮罩的冗余代码
2. 更新个人页面背景颜色为深灰色
3. 完善设备信息页面的头像项UI布局和资源替换,修复遮罩显示问题
This commit is contained in:
“虞渠成” 2026-07-03 13:17:42 +08:00
parent 077862d3c5
commit 17c63802f3
4 changed files with 84 additions and 15 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 6.7 KiB

View File

@ -1114,6 +1114,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7495942152176777622}
- {fileID: 8779463444013761852}
m_Father: {fileID: 569951927328174952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
@ -1149,7 +1150,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 61a999e89cf12744eabe81892fe28323, type: 3}
m_Sprite: {fileID: 21300000, guid: 9a825476c97d8e54faa98312fdb09c0d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -1171,7 +1172,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowMaskGraphic: 1
m_ShowMaskGraphic: 0
--- !u!1 &7766080973714993289
GameObject:
m_ObjectHideFlags: 0
@ -1204,10 +1205,10 @@ RectTransform:
m_Children: []
m_Father: {fileID: 8442496279164481652}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5443839381177704723
CanvasRenderer:
@ -1237,7 +1238,82 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Sprite: {fileID: 21300000, guid: 0d079f740e6e9bf47a72b22445bc71cb, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &7811884068231423397
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8779463444013761852}
- component: {fileID: 4404693549611109886}
- component: {fileID: 1100500817460275544}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &8779463444013761852
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7811884068231423397}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8442496279164481652}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 4, y: 4}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4404693549611109886
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7811884068231423397}
m_CullTransparentMesh: 1
--- !u!114 &1100500817460275544
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7811884068231423397}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.121568635, g: 0.1254902, b: 0.12941177, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 0e697e74c1568e34d902300a05cbeb88, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -2945,7 +2945,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0.09019608, g: 0.09019608, b: 0.09019608, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1

View File

@ -77,15 +77,8 @@ namespace Kill.UI.Pages
item.transform.Find("昵称").GetComponent<Text>().text = user.user_name;
item.transform.Find("分享时间").GetComponent<Text>().text = shareTimeString + user.share_time.ToString("yyyy-MM-dd HH:mm");
Image image = item.transform.Find("头像遮罩").Find("头像").GetComponent<Image>();
if (string.IsNullOrEmpty(user.avatar))
if (!string.IsNullOrEmpty(user.avatar))
{
Debug.Log("用户 " + user.user_name + " 没有头像,使用默认头像");
image.gameObject.SetActive(false);
image.GetComponentInParent<Mask>().showMaskGraphic = true;
}
else
{
Debug.Log("用户 " + user.user_name + " 有头像,加载头像");
image.gameObject.SetActive(true);
image.GetComponentInParent<Mask>().showMaskGraphic = false;
NetworkCtrl.Instance.LoadImageToUIImageAsync(user.avatar, image);