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- CPU: None - - first: - : LinuxUniversal - second: - enabled: 0 - settings: - CPU: None - - first: - : OSXIntel - second: - enabled: 0 - settings: - CPU: None - - first: - : OSXIntel64 - second: - enabled: 0 - settings: - CPU: None - - first: - : Web - second: - enabled: 0 - settings: {} - - first: - : WebStreamed - second: - enabled: 0 - settings: {} - - first: - Android: Android - second: - enabled: 0 - settings: - CPU: AnyCPU - - first: - Any: - second: - enabled: 0 - settings: {} - - first: - Editor: Editor - second: - enabled: 1 - settings: - CPU: AnyCPU - DefaultValueInitialized: true - OS: AnyOS - - first: - Standalone: Linux64 - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: OSXUniversal - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: Win - second: - enabled: 0 - settings: - CPU: None - - first: - Standalone: Win64 - second: - enabled: 0 - settings: - CPU: None - - first: - Windows Store Apps: WindowsStoreApps - second: - enabled: 0 - settings: - CPU: AnyCPU - - first: - iPhone: iOS - second: - enabled: 0 - settings: - CompileFlags: - FrameworkDependencies: - - first: - tvOS: tvOS - second: - enabled: 0 - settings: - CompileFlags: - FrameworkDependencies: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt b/Assets/Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt deleted file mode 100644 index fab4fc8..0000000 --- a/Assets/Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt +++ /dev/null @@ -1,74 +0,0 @@ -Assets/Editor Default Resources/Firebase/fb_analytics.png -Assets/Editor Default Resources/Firebase/fb_analytics_dark.png -Assets/Editor Default Resources/Firebase/fb_auth.png -Assets/Editor Default Resources/Firebase/fb_auth_dark.png -Assets/Editor Default Resources/Firebase/fb_cloud_messaging.png -Assets/Editor Default Resources/Firebase/fb_cloud_messaging_dark.png -Assets/Editor Default Resources/Firebase/fb_config.png -Assets/Editor Default Resources/Firebase/fb_config_dark.png -Assets/Editor Default Resources/Firebase/fb_crashlytics.png -Assets/Editor Default Resources/Firebase/fb_crashlytics_dark.png -Assets/Editor Default Resources/Firebase/fb_database.png -Assets/Editor Default Resources/Firebase/fb_database_dark.png -Assets/Editor Default Resources/Firebase/fb_functions.png -Assets/Editor Default Resources/Firebase/fb_functions_dark.png -Assets/Editor Default Resources/Firebase/fb_storage.png -Assets/Editor Default Resources/Firebase/fb_storage_dark.png -Assets/Editor Default Resources/Firebase/firebase_lockup.png -Assets/Editor Default Resources/Firebase/firebase_lockup_dark.png -Assets/ExternalDependencyManager/Editor/1.2.186/Google.IOSResolver.dll -Assets/ExternalDependencyManager/Editor/1.2.186/Google.IOSResolver.pdb -Assets/ExternalDependencyManager/Editor/1.2.186/Google.JarResolver.dll -Assets/ExternalDependencyManager/Editor/1.2.186/Google.JarResolver.pdb 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-Assets/Firebase/Plugins/iOS/Firebase.Messaging.dll -Assets/Firebase/Plugins/iOS/Firebase.Messaging.pdb -Assets/Firebase/Plugins/x86_64/FirebaseCppApp-13_5_0.bundle -Assets/Firebase/Plugins/x86_64/FirebaseCppApp-13_5_0.dll -Assets/Firebase/Plugins/x86_64/FirebaseCppApp-13_5_0.so -Assets/Firebase/Plugins/x86_64/FirebaseCppMessaging.bundle -Assets/Firebase/Plugins/x86_64/FirebaseCppMessaging.dll -Assets/Firebase/Plugins/x86_64/FirebaseCppMessaging.so -Assets/Firebase/m2repository/com/google/firebase/firebase-app-unity/13.5.0/firebase-app-unity-13.5.0.pom -Assets/Firebase/m2repository/com/google/firebase/firebase-app-unity/13.5.0/firebase-app-unity-13.5.0.srcaar -Assets/Firebase/m2repository/com/google/firebase/firebase-app-unity/maven-metadata.xml -Assets/Firebase/m2repository/com/google/firebase/firebase-messaging-unity/13.5.0/firebase-messaging-unity-13.5.0.pom -Assets/Firebase/m2repository/com/google/firebase/firebase-messaging-unity/13.5.0/firebase-messaging-unity-13.5.0.srcaar -Assets/Firebase/m2repository/com/google/firebase/firebase-messaging-unity/maven-metadata.xml -Assets/Plugins/iOS/Firebase/libFirebaseCppApp.a -Assets/Plugins/iOS/Firebase/libFirebaseCppMessaging.a -Assets/Plugins/tvOS/Firebase/libFirebaseCppApp.a -Assets/Plugins/tvOS/Firebase/libFirebaseCppMessaging.a diff --git a/Assets/Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt.meta b/Assets/Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt.meta deleted file mode 100644 index eb6d6fa..0000000 --- a/Assets/Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt.meta +++ /dev/null @@ -1,10 +0,0 @@ -fileFormatVersion: 2 -guid: eddd6106782f4633bbd36ead4f701be1 -labels: -- gvh -- gvh_manifest -- gvh_version-13.5.0 -- gvhp_exportpath-Firebase/Editor/FirebaseMessaging_version-13.5.0_manifest.txt -- gvhp_manifestname-0Firebase Cloud Messaging -- gvhp_manifestname-1FirebaseMessaging -timeCreated: 0 diff --git a/Assets/Firebase/Editor/Messaging.meta b/Assets/Firebase/Editor/Messaging.meta deleted file mode 100644 index 0e319b7..0000000 --- a/Assets/Firebase/Editor/Messaging.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 19dff588a028e1a4ea8d6559ddb7187d -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef b/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef deleted file mode 100644 index 37fef88..0000000 --- a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef +++ /dev/null @@ -1,16 +0,0 @@ -{ - "name": "FirebaseMessagingActivityGenerator", - "rootNamespace": "", - "references": [], - "includePlatforms": [ - "Editor" - ], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} diff --git a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef.meta b/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef.meta deleted file mode 100644 index 22b3440..0000000 --- a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 23dad9d59a474cb6a052bb9322271ae3 -labels: -- gvh -- gvh_version-13.5.0 -- gvhp_exportpath-Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.asmdef -timeCreated: 1480838400 -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs b/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs deleted file mode 100644 index e2b2ea8..0000000 --- a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs +++ /dev/null @@ -1,271 +0,0 @@ -/* - * Copyright 2023 Google LLC - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ -using System.IO; -using System.Linq; -using System.Xml; -using UnityEngine; -using UnityEditor; -using UnityEditor.Build; -using UnityEditor.Build.Reporting; - -namespace Firebase.Messaging.Editor { - - // Handles the generation of the MessagingUnityPlayerActivity java file. - // Note this regenerates the file every time an Android build occurs, - // but local changes can be preserved by using the PreserveTag below. - // This is needed because the source code needs to be present to work across - // different Unity versions, due to changes in mUnityPlayer. - // It also adjusts the base class of the file based on if GameActivity is being - // used (a new feature in Unity 2023). - public class FirebaseMessagingActivityGenerator : IPreprocessBuildWithReport { - // TODO: Ideally this should use a template file, the tricky part is locating - // the template file when it is either in the Assets path, or the Packages path. - // There are some similar cases in EDM4U, so a solution might be to use that. - private readonly string[] ActivityClassContents = new string[]{ -"/*", -" * This file is generated by the FirebaseMessagingActivityGenerator script.", -" * Refer to that script for more information.", -" */", -"", -"package com.google.firebase;", -"", -"import android.content.Intent;", -"import android.os.Bundle;", -"import com.google.firebase.messaging.MessageForwardingService;", -"import com.unity3d.player.{0};", -"", -"/**", -" * MessagingUnityPlayerActivity is a {0} that updates its intent when new intents", -" * are sent to it.", -" *", -" * This is a workaround for a known issue that prevents Firebase Cloud Messaging from responding to", -" * data payloads when both a data and notification payload are sent to the app while it is in the", -" * background.", -" */", -"public class MessagingUnityPlayerActivity extends {0} {{", -" // The key in the intent's extras that maps to the incoming message's message ID. Only sent by", -" // the server, GmsCore sends EXTRA_MESSAGE_ID_KEY below. Server can't send that as it would get", -" // stripped by the client.", -" private static final String EXTRA_MESSAGE_ID_KEY_SERVER = \"message_id\";", -"", -" // An alternate key value in the intent's extras that also maps to the incoming message's message", -" // ID. Used by upstream, and set by GmsCore.", -" private static final String EXTRA_MESSAGE_ID_KEY = \"google.message_id\";", -"", -" // The key in the intent's extras that maps to the incoming message's sender value.", -" private static final String EXTRA_FROM = \"google.message_id\";", -"", -" /**", -" * Workaround for when a message is sent containing both a Data and Notification payload.", -" *", -" *
When the app is in the background, if a message with both a data and notification payload is", -" * received the data payload is stored on the Intent passed to onNewIntent. By default, that", -" * intent does not get set as the Intent that started the app, so when the app comes back online", -" * it doesn't see a new FCM message to respond to. As a workaround, we override onNewIntent so", -" * that it sends the intent to the MessageForwardingService which forwards the message to the", -" * FirebaseMessagingService which in turn sends the message to the application.", -" */", -" @Override", -" protected void onNewIntent(Intent intent) {{", -" super.onNewIntent(intent);", -"", -" // If we do not have a 'from' field this intent was not a message and should not be handled. It", -" // probably means this intent was fired by tapping on the app icon.", -" Bundle extras = intent.getExtras();", -" if (extras == null) {{", -" return;", -" }}", -" String from = extras.getString(EXTRA_FROM);", -" String messageId = extras.getString(EXTRA_MESSAGE_ID_KEY);", -" if (messageId == null) {{", -" messageId = extras.getString(EXTRA_MESSAGE_ID_KEY_SERVER);", -" }}", -" if (from != null && messageId != null) {{", -" Intent message = new Intent(this, MessageForwardingService.class);", -" message.setAction(MessageForwardingService.ACTION_REMOTE_INTENT);", -" message.putExtras(intent);", -" message.setData(intent.getData());", -" MessageForwardingService.enqueueWork(this, message);", -" }}", -" setIntent(intent);", -" }}", -"", -" /**", -" * Dispose of the mUnityPlayer when restarting the app.", -" *", -" *
This ensures that when the app starts up again it does not start with stale data.",
-" */",
-" @Override",
-" protected void onCreate(Bundle savedInstanceState) {{",
-" if (mUnityPlayer != null) {{",
-" mUnityPlayer.{1}();",
-" mUnityPlayer = null;",
-" }}",
-" super.onCreate(savedInstanceState);",
-" }}",
-"}}"
- };
- private readonly string BaseActivityClass = "UnityPlayerActivity";
-#if UNITY_2023_1_OR_NEWER
- private readonly string BaseGameActivityClass = "UnityPlayerGameActivity";
-#endif
-
-#if UNITY_2023_1_OR_NEWER
- private readonly string UnityPlayerQuitFunction = "destroy";
-#else
- private readonly string UnityPlayerQuitFunction = "quit";
-#endif
-
- private readonly string GeneratedFileTag = "FirebaseMessagingActivityGenerated";
- // If this tag is present on the generated file, it will not be replaced.
- private readonly string PreserveTag = "FirebasePreserve";
-
- private readonly string OutputPath = Path.Combine("Plugins", "Android");
- private readonly string OutputFilename = "MessagingUnityPlayerActivity.java";
-
- public int callbackOrder { get { return 0; } }
- public void OnPreprocessBuild(BuildReport report) {
- // Only run this logic when building for Android.
- if (EditorUserBuildSettings.activeBuildTarget != BuildTarget.Android) {
- return;
- }
-
- // Determine what the contents of the generated file should be.
- string baseClass = BaseActivityClass;
-#if UNITY_2023_1_OR_NEWER
- // If using the new GameActivity logic, we want to generate with that base class.
- if (PlayerSettings.Android.applicationEntry.HasFlag(AndroidApplicationEntry.GameActivity)) {
- baseClass = BaseGameActivityClass;
- }
-#endif
- string fileContents = System.String.Format(System.String.Join("\n", ActivityClassContents),
- baseClass, UnityPlayerQuitFunction);
-
- // Check if the file has already been generated.
- string[] oldAssetGuids = AssetDatabase.FindAssets("l:" + GeneratedFileTag);
- if (oldAssetGuids != null && oldAssetGuids.Length > 0) {
- if (oldAssetGuids.Length != 1) {
- Debug.LogWarning("FirebaseMessagingActivityEditor found multiple generated files with the label: " +
- GeneratedFileTag + " \n" +
- "No changes will be made, but this can potentially cause problems on Android with duplicate classes.\n" +
- "Please check for duplicate classes, and remove any unnecessary uses of the label.");
- return;
- }
- string oldAssetPath = AssetDatabase.GUIDToAssetPath(oldAssetGuids[0]);
- Object oldAsset = AssetDatabase.LoadMainAssetAtPath(oldAssetPath);
- if (oldAsset != null) {
- string oldAssetFullPath = Path.Combine(Application.dataPath, "..", oldAssetPath);
- string oldFileContents = System.IO.File.ReadAllText(oldAssetFullPath);
- // If the old file matches what we would generate, exit early.
- if (oldFileContents == fileContents) {
- return;
- }
- // If the generated file has been tagged to be preserved, don't change it.
- string[] labelList = AssetDatabase.GetLabels(oldAsset);
- if (labelList.Contains(PreserveTag)) {
- return;
- }
- // Delete the old asset.
- Debug.Log("Changes detected, regenerating " + oldAssetPath + "\n" +
- "To preserve local changes to that file, add the label: " + PreserveTag);
- AssetDatabase.DeleteAsset(oldAssetPath);
- }
- }
-
- // Generate the new file.
- string newAssetFullDirectory = Path.Combine(Application.dataPath, OutputPath);
- System.IO.Directory.CreateDirectory(newAssetFullDirectory);
- System.IO.File.WriteAllText(Path.Combine(newAssetFullDirectory, OutputFilename), fileContents);
- string newAssetLocalPath = Path.Combine("Assets", OutputPath, OutputFilename);
- AssetDatabase.ImportAsset(newAssetLocalPath);
- Object newAsset = AssetDatabase.LoadMainAssetAtPath(newAssetLocalPath);
- AssetDatabase.SetLabels(newAsset, new[]{GeneratedFileTag});
- }
- }
-
- // Handles adding the android:theme to the AndroidManifest file if it isn't present,
- // and swaps it on Unity versions that support GameActivity, which uses a different theme
- // by default.
- public class FirebaseMessagingAndroidManifestModifier : IPreprocessBuildWithReport {
- // Hard coded directories and file names.
- private static readonly string ANDROID_MANIFEST_DIRECTORY =
- Path.Combine(Path.Combine("Assets", "Plugins"), "Android");
- private static readonly string ANDROID_MANIFEST_FILE = "AndroidManifest.xml";
- private static readonly string ANDROID_MANIFEST_PATH =
- Path.Combine(ANDROID_MANIFEST_DIRECTORY, ANDROID_MANIFEST_FILE);
-
- private static readonly string MESSAGING_ACTIVITY = "com.google.firebase.MessagingUnityPlayerActivity";
-
- private static readonly string DEFAULT_THEME = "@style/UnityThemeSelector";
-#if UNITY_2023_1_OR_NEWER
- private static readonly string DEFAULT_GAME_THEME = "@style/BaseUnityGameActivityTheme";
-#endif
-
- public int callbackOrder { get { return 0; } }
- public void OnPreprocessBuild(BuildReport report) {
- string projectDir = Path.Combine(Application.dataPath, "..");
- string manifestFile = Path.Combine(projectDir, ANDROID_MANIFEST_PATH);
-
- if (!File.Exists(manifestFile)) {
- // Unable to locate the file, so exit early.
- return;
- }
-
- var manifest = new XmlDocument();
- manifest.Load(manifestFile);
-
- CheckTheme(manifest);
-
- manifest.Save(manifestFile);
- }
-
- private void CheckTheme(XmlDocument manifest) {
- // Create a NamespaceManager with the 'android' namespace.
- var nsManager = new XmlNamespaceManager(manifest.NameTable);
- var androidNamespace = manifest.DocumentElement.GetNamespaceOfPrefix("android");
- if (string.IsNullOrEmpty(androidNamespace)) {
- // If unable to find the android namespace, just exit out early, since we depend on it
- return;
- }
- nsManager.AddNamespace("android", androidNamespace);
-
- // Find the activity node
- XmlNode activityNode = manifest.SelectSingleNode(
- $"//application/activity[@android:name='{MESSAGING_ACTIVITY}']",
- nsManager);
-
- if (activityNode != null && activityNode is XmlElement activityElement) {
- string existingTheme = activityElement.GetAttribute("theme", androidNamespace);
-
- string defaultTheme = DEFAULT_THEME;
- bool setTheme = string.IsNullOrEmpty(existingTheme);
-#if UNITY_2023_1_OR_NEWER
- string otherTheme = DEFAULT_GAME_THEME;
- // If using the new GameActivity logic, we want to use the default game theme.
- if (PlayerSettings.Android.applicationEntry.HasFlag(AndroidApplicationEntry.GameActivity)) {
- defaultTheme = DEFAULT_GAME_THEME;
- otherTheme = DEFAULT_THEME;
- }
- // We also want to change the theme if is is using the other default.
- setTheme |= existingTheme == otherTheme;
-#endif
- if (setTheme) {
- activityElement.SetAttribute("theme", androidNamespace, defaultTheme);
- }
- }
- }
- }
-} // namespace Firebase.Messaging.Editor
diff --git a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs.meta b/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs.meta
deleted file mode 100644
index 87685be..0000000
--- a/Assets/Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 38cf8316372e4943aee735c624262e05
-labels:
-- gvh
-- gvh_version-13.5.0
-- gvhp_exportpath-Firebase/Editor/Messaging/FirebaseMessagingActivityGenerator.cs
-timeCreated: 1480838400
-DefaultImporter:
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Firebase/Editor/MessagingDependencies.xml b/Assets/Firebase/Editor/MessagingDependencies.xml
deleted file mode 100644
index ba98554..0000000
--- a/Assets/Firebase/Editor/MessagingDependencies.xml
+++ /dev/null
@@ -1,26 +0,0 @@
-
-
-