From e69d3e4cbb7fcaa6be21fedf139dd24ce728f848 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E2=80=9C=E8=99=9E=E6=B8=A0=E6=88=90=E2=80=9D?=
<“yuqucheng2006@qq.com”>
Date: Wed, 24 Jun 2026 10:20:15 +0800
Subject: [PATCH] =?UTF-8?q?=E8=93=9D=E7=89=99=E8=AE=BE=E7=BD=AE=E9=80=9A?=
=?UTF-8?q?=E8=BF=87wifi=E5=90=8C=E6=AD=A5?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
Assets/Plugins/iOS/BluetoothHelper.mm | 3 +-
Assets/Scripts/Bluetooth/BluetoothManager.cs | 12 +--
Assets/Scripts/Managers/DataManager.cs | 81 +++++++++++++++++++
.../ConnectDevice/ConnectDevicePageCtrl.cs | 4 +
.../UI/Pages/DeviceInfoPage/DeviceInfoPage.cs | 18 ++++-
.../UI/Pages/DeviceInfoPage/LCDSetting.cs | 1 +
.../Pages/DeviceInfoPage/RGBlightSetting.cs | 1 +
.../DeviceInfoPage/VideoAndSoundSetting.cs | 1 +
.../UI/Pages/HomePage/FovSettingPage.cs | 3 +
.../Scripts/UI/Pages/HomePage/HomePageCtrl.cs | 15 +++-
.../UI/Pages/HomePage/LensSettingPage.cs | 7 ++
.../UI/Pages/HomePage/LightSettingPage.cs | 1 +
.../UI/Pages/HomePage/SafetySettingPage.cs | 4 +
.../ScheduleSetting/ScheduleSettingPage.cs | 38 ++++++++-
ProjectSettings/ProjectSettings.asset | 12 ++-
15 files changed, 186 insertions(+), 15 deletions(-)
diff --git a/Assets/Plugins/iOS/BluetoothHelper.mm b/Assets/Plugins/iOS/BluetoothHelper.mm
index 0a8b5cb..0a12da3 100644
--- a/Assets/Plugins/iOS/BluetoothHelper.mm
+++ b/Assets/Plugins/iOS/BluetoothHelper.mm
@@ -9,7 +9,8 @@ extern "C" {
// 0 = Unknown, 1 = Resetting, 2 = Unsupported, 3 = Unauthorized, 4 = PoweredOff, 5 = PoweredOn
int GetBluetoothStateIOS() {
if (centralManager == nil) {
- centralManager = [[CBCentralManager alloc] initWithDelegate:nil queue:nil options:@{CBCentralManagerOptionShowPowerAlertKey: @NO}];
+ // 使用 @YES 允许 iOS 系统在蓝牙关闭时自动弹出"打开蓝牙"对话框
+ centralManager = [[CBCentralManager alloc] initWithDelegate:nil queue:nil options:@{CBCentralManagerOptionShowPowerAlertKey: @YES}];
}
switch (centralManager.state) {
diff --git a/Assets/Scripts/Bluetooth/BluetoothManager.cs b/Assets/Scripts/Bluetooth/BluetoothManager.cs
index d1034c6..2b1a9a5 100644
--- a/Assets/Scripts/Bluetooth/BluetoothManager.cs
+++ b/Assets/Scripts/Bluetooth/BluetoothManager.cs
@@ -339,18 +339,18 @@ namespace Kill.Bluetooth
Log("iOS 蓝牙已开启");
onBluetoothReady?.Invoke();
}
- // 4 = PoweredOff (蓝牙关闭)
+ // 4 = PoweredOff (蓝牙关闭) — iOS 系统会自动弹出蓝牙开启对话框,无需手动跳转设置
else if (state == 4)
{
- Log("iOS 蓝牙未开启,跳转到系统设置...");
- ShowIOSTurnOnBluetoothPrompt();
- // 等待用户从设置返回(检测焦点变化 + 轮询蓝牙状态)
+ Log("iOS 蓝牙未开启,等待系统弹出蓝牙开启提示...");
+ // 不调用 ShowIOSTurnOnBluetoothPrompt(),让 iOS 原生弹窗处理
+ // 等待蓝牙状态变化(检测焦点变化 + 轮询蓝牙状态)
_enableBtCoroutine = StartCoroutine(WaitForIOSBluetoothEnabled(onBluetoothReady));
}
- // 3 = Unauthorized (未授权)
+ // 3 = Unauthorized (未授权) — 需要跳转到应用设置页面让用户开启蓝牙权限
else if (state == 3)
{
- Log("iOS 蓝牙未授权,跳转到系统设置...");
+ Log("iOS 蓝牙未授权,跳转到应用设置页...");
ShowIOSTurnOnBluetoothPrompt();
_enableBtCoroutine = StartCoroutine(WaitForIOSBluetoothEnabled(onBluetoothReady));
}
diff --git a/Assets/Scripts/Managers/DataManager.cs b/Assets/Scripts/Managers/DataManager.cs
index fb332e5..c7a29c9 100644
--- a/Assets/Scripts/Managers/DataManager.cs
+++ b/Assets/Scripts/Managers/DataManager.cs
@@ -229,6 +229,73 @@ namespace Kill.Managers
#endregion
+ ///
+ /// 同步设备配置到服务器(WiFi在线时调用,由各设置页面Sync方法调用)
+ ///
+ public async void SyncDeviceConfigToServer()
+ {
+ if (!hasWifi) return;
+ await UpdateDeviceConfig(selectedDevice.ble_mac, deviceConfig);
+ }
+
+ ///
+ /// 更新定时任务到服务器
+ ///
+ public async Task UpdateScheduleTasksToServer(string deviceSn, List tasks)
+ {
+ var requestData = new ScheduleTasksUploadRequest
+ {
+ device_sn = deviceSn,
+ tasks = tasks
+ };
+
+ var response = await NetworkCtrl.Instance.Post(
+ "/api/v1/device/schedule-tasks", JsonUtility.ToJson(requestData));
+
+ bool success = false;
+ ResponseCodeHandler.HandleResponse(response,
+ onSuccess: (data) =>
+ {
+ success = true;
+ Debug.Log($"[DataManager] 定时任务已同步到服务器,共 {tasks.Count} 条");
+ },
+ onError: (code, msg) =>
+ {
+ Debug.LogError($"[DataManager] 同步定时任务失败: {msg}");
+ }
+ );
+ return success;
+ }
+
+ ///
+ /// 更新指纹列表到服务器
+ ///
+ public async Task UpdateFingerprintsToServer(string deviceSn, List fingerprints)
+ {
+ var requestData = new FingerprintsUploadRequest
+ {
+ device_sn = deviceSn,
+ fingerprints = fingerprints
+ };
+
+ var response = await NetworkCtrl.Instance.Post(
+ "/api/v1/device/fingerprints", JsonUtility.ToJson(requestData));
+
+ bool success = false;
+ ResponseCodeHandler.HandleResponse(response,
+ onSuccess: (data) =>
+ {
+ success = true;
+ Debug.Log($"[DataManager] 指纹列表已同步到服务器,共 {fingerprints.Count} 条");
+ },
+ onError: (code, msg) =>
+ {
+ Debug.LogError($"[DataManager] 同步指纹列表失败: {msg}");
+ }
+ );
+ return success;
+ }
+
///
/// 通过WiFi获取指纹列表
///
@@ -352,4 +419,18 @@ namespace Kill.Managers.ResponseModels
public string mode;
public byte repeat_mask;
}
+
+ [System.Serializable]
+ public class ScheduleTasksUploadRequest
+ {
+ public string device_sn;
+ public List tasks;
+ }
+
+ [System.Serializable]
+ public class FingerprintsUploadRequest
+ {
+ public string device_sn;
+ public List fingerprints;
+ }
}
diff --git a/Assets/Scripts/UI/Pages/ConnectDevice/ConnectDevicePageCtrl.cs b/Assets/Scripts/UI/Pages/ConnectDevice/ConnectDevicePageCtrl.cs
index 6cd6e8e..136f48b 100644
--- a/Assets/Scripts/UI/Pages/ConnectDevice/ConnectDevicePageCtrl.cs
+++ b/Assets/Scripts/UI/Pages/ConnectDevice/ConnectDevicePageCtrl.cs
@@ -173,6 +173,10 @@ public class ConnectDevicePageCtrl : MonoBehaviour
if (success)
{
UnityEngine.Debug.Log("WiFi 配置成功");
+ DataManager.Instance.deviceConfig.wifi_enable = true;
+ DataManager.Instance.deviceConfig.wifi_ssid = ssid;
+ DataManager.Instance.deviceConfig.wifi_password = password;
+ DataManager.Instance.SyncDeviceConfigToServer();
ShowSuccessPage();
}
else
diff --git a/Assets/Scripts/UI/Pages/DeviceInfoPage/DeviceInfoPage.cs b/Assets/Scripts/UI/Pages/DeviceInfoPage/DeviceInfoPage.cs
index 008af57..c9ca9bf 100644
--- a/Assets/Scripts/UI/Pages/DeviceInfoPage/DeviceInfoPage.cs
+++ b/Assets/Scripts/UI/Pages/DeviceInfoPage/DeviceInfoPage.cs
@@ -128,14 +128,18 @@ namespace Kill.UI.Pages
LoadingUI.Show();
BLECommunicationManager.Instance.SetFingerprintEnable(nowUserid, isOn, (response) =>
{
- Loom.QueueOnMainThread(() =>
+ Loom.QueueOnMainThread(async () =>
{
if (response.IsSuccess)
{
if (isOn)
SetFingerprint();
else
+ {
+ // 禁用指纹成功,同步到服务器
+ await SyncFingerprintsToServerAsync();
LoadingUI.Hide();
+ }
}
else
{
@@ -150,11 +154,13 @@ namespace Kill.UI.Pages
{
BLECommunicationManager.Instance.StartFingerprintRecord(nowUserid, (response) =>
{
- Loom.QueueOnMainThread(() =>
+ Loom.QueueOnMainThread(async () =>
{
if (response.IsSuccess)
{
fingerTip.SetActive(true);
+ // 录制成功,同步到服务器
+ await SyncFingerprintsToServerAsync();
LoadingUI.Hide();
}
else
@@ -165,6 +171,14 @@ namespace Kill.UI.Pages
});
}
+ private async Task SyncFingerprintsToServerAsync()
+ {
+ if (!DataManager.Instance.hasWifi) return;
+ await DataManager.Instance.UpdateFingerprintsToServer(
+ DataManager.Instance.selectedDevice.device_sn,
+ DataManager.Instance.fingerprintUserDatas);
+ }
+
///
/// 读取RGB设置
///
diff --git a/Assets/Scripts/UI/Pages/DeviceInfoPage/LCDSetting.cs b/Assets/Scripts/UI/Pages/DeviceInfoPage/LCDSetting.cs
index baf1833..d213951 100644
--- a/Assets/Scripts/UI/Pages/DeviceInfoPage/LCDSetting.cs
+++ b/Assets/Scripts/UI/Pages/DeviceInfoPage/LCDSetting.cs
@@ -171,6 +171,7 @@ namespace Kill.UI.Pages
if (success)
{
SyncSleepConfig();
+ DataManager.Instance.SyncDeviceConfigToServer();
UpdateUI();
}
else
diff --git a/Assets/Scripts/UI/Pages/DeviceInfoPage/RGBlightSetting.cs b/Assets/Scripts/UI/Pages/DeviceInfoPage/RGBlightSetting.cs
index 1fdf7db..dcb75bc 100644
--- a/Assets/Scripts/UI/Pages/DeviceInfoPage/RGBlightSetting.cs
+++ b/Assets/Scripts/UI/Pages/DeviceInfoPage/RGBlightSetting.cs
@@ -80,6 +80,7 @@ namespace Kill.UI.Pages
if (success)
{
SyncRGBConfig();
+ DataManager.Instance.SyncDeviceConfigToServer();
UpdateUI();
}
else
diff --git a/Assets/Scripts/UI/Pages/DeviceInfoPage/VideoAndSoundSetting.cs b/Assets/Scripts/UI/Pages/DeviceInfoPage/VideoAndSoundSetting.cs
index 5675c71..7d635d5 100644
--- a/Assets/Scripts/UI/Pages/DeviceInfoPage/VideoAndSoundSetting.cs
+++ b/Assets/Scripts/UI/Pages/DeviceInfoPage/VideoAndSoundSetting.cs
@@ -124,6 +124,7 @@ namespace Kill.UI.Pages
if (success)
{
SyncMultimediaConfig();
+ DataManager.Instance.SyncDeviceConfigToServer();
UpdateUI();
}
else
diff --git a/Assets/Scripts/UI/Pages/HomePage/FovSettingPage.cs b/Assets/Scripts/UI/Pages/HomePage/FovSettingPage.cs
index cfa5ad7..bee0277 100644
--- a/Assets/Scripts/UI/Pages/HomePage/FovSettingPage.cs
+++ b/Assets/Scripts/UI/Pages/HomePage/FovSettingPage.cs
@@ -372,6 +372,7 @@ namespace Kill.UI.Pages
Debug.Log($"[FovSettingPage] 角度设置成功: {selectedAngle}°");
currentAngle = selectedAngle;
DataManager.Instance.deviceConfig.fov_angle = selectedAngle * 10;
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -431,6 +432,7 @@ namespace Kill.UI.Pages
vllEnabled = newVllState;
UpdateVllButton();
DataManager.Instance.deviceConfig.laser_visible_enable = newVllState;
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -515,6 +517,7 @@ namespace Kill.UI.Pages
currentAngle = originalAngle;
selectedAngle = originalAngle;
DataManager.Instance.deviceConfig.fov_angle = originalAngle * 10;
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
diff --git a/Assets/Scripts/UI/Pages/HomePage/HomePageCtrl.cs b/Assets/Scripts/UI/Pages/HomePage/HomePageCtrl.cs
index e3b1ac3..4425413 100644
--- a/Assets/Scripts/UI/Pages/HomePage/HomePageCtrl.cs
+++ b/Assets/Scripts/UI/Pages/HomePage/HomePageCtrl.cs
@@ -471,6 +471,7 @@ namespace Kill.UI.Pages
{
currentWorkMode = (WorkMode)mode;
deviceCtrl?.InitWrokMode(mode);
+ DataManager.Instance.deviceConfig.work_mode = DeviceConfig.ToServerString((WorkMode)mode);
}
return;
}
@@ -511,6 +512,9 @@ namespace Kill.UI.Pages
{
deviceCtrl?.InitWrokMode(mode);
});
+
+ DataManager.Instance.deviceConfig.work_mode = DeviceConfig.ToServerString(setting.Mode);
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -1175,11 +1179,15 @@ namespace Kill.UI.Pages
DeviceLockControl deviceLockControl = new DeviceLockControl();
deviceLockControl.IsLocked = false;
OnLockReceived(deviceLockControl);
+ DataManager.Instance.deviceConfig.is_locked = false;
+ DataManager.Instance.SyncDeviceConfigToServer();
LoadingUI.Hide();
}
else
{
deviceCtrl.InitDeviceControl(false);
+ DataManager.Instance.deviceConfig.is_locked = true;
+ DataManager.Instance.SyncDeviceConfigToServer();
LoadingUI.Hide();
}
@@ -1197,6 +1205,7 @@ namespace Kill.UI.Pages
if (success)
{
Debug.Log($"[HomePageCtrl] WiFi锁定设置成功: {(lockControl.IsLocked ? "锁定" : "解锁")}");
+ DataManager.Instance.deviceConfig.is_locked = lockControl.IsLocked;
if (lockControl.IsLocked)
{
deviceCtrl?.InitDeviceControl(false);
@@ -1486,7 +1495,11 @@ namespace Kill.UI.Pages
{
Loom.QueueOnMainThread(() =>
{
-
+ if (success)
+ {
+ DataManager.Instance.deviceConfig.language = isChinese ? 1 : 0;
+ DataManager.Instance.SyncDeviceConfigToServer();
+ }
ReceiveStatus();
});
diff --git a/Assets/Scripts/UI/Pages/HomePage/LensSettingPage.cs b/Assets/Scripts/UI/Pages/HomePage/LensSettingPage.cs
index d2d7f9d..9a84389 100644
--- a/Assets/Scripts/UI/Pages/HomePage/LensSettingPage.cs
+++ b/Assets/Scripts/UI/Pages/HomePage/LensSettingPage.cs
@@ -454,6 +454,7 @@ namespace Kill.UI.Pages
Debug.Log($"[LensSettingPage] 距离设置成功: {selectedLensValue}m");
currentLensValue = selectedLensValue;
DataManager.Instance.deviceConfig.detection_distance = (int)(selectedLensValue * 10);
+ DataManager.Instance.deviceConfig.aim_distance = (int)(selectedLensValue * 10);
}
else
{
@@ -473,6 +474,8 @@ namespace Kill.UI.Pages
Debug.Log($"[LensSettingPage] 距离设置成功: {selectedLensValue}m");
currentLensValue = selectedLensValue;
DataManager.Instance.deviceConfig.detection_distance = (int)(selectedLensValue * 10);
+ DataManager.Instance.deviceConfig.aim_distance = (int)(selectedLensValue * 10);
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -531,6 +534,7 @@ namespace Kill.UI.Pages
vllEnabled = newVllState;
UpdateVllButton();
DataManager.Instance.deviceConfig.laser_visible_enable = newVllState;
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -650,6 +654,7 @@ namespace Kill.UI.Pages
currentLensValue = originalLensValue;
selectedLensValue = originalLensValue;
DataManager.Instance.deviceConfig.detection_distance = (ushort)Mathf.RoundToInt(originalLensValue * 10);
+ DataManager.Instance.deviceConfig.aim_distance = (ushort)Mathf.RoundToInt(originalLensValue * 10);
}
else
{
@@ -673,6 +678,8 @@ namespace Kill.UI.Pages
currentLensValue = originalLensValue;
selectedLensValue = originalLensValue;
DataManager.Instance.deviceConfig.detection_distance = (ushort)Mathf.RoundToInt(originalLensValue * 10);
+ DataManager.Instance.deviceConfig.aim_distance = (ushort)Mathf.RoundToInt(originalLensValue * 10);
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
diff --git a/Assets/Scripts/UI/Pages/HomePage/LightSettingPage.cs b/Assets/Scripts/UI/Pages/HomePage/LightSettingPage.cs
index 949dba7..f3786c5 100644
--- a/Assets/Scripts/UI/Pages/HomePage/LightSettingPage.cs
+++ b/Assets/Scripts/UI/Pages/HomePage/LightSettingPage.cs
@@ -396,6 +396,7 @@ namespace Kill.UI.Pages
{
Debug.Log($"[LightSettingPage] 灯光设置成功: 开关={selectedLightEnabled}, 类型={selectedLightType}, 强度={selectedIntensity}");
SyncLightConfigFromCurrent();
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
diff --git a/Assets/Scripts/UI/Pages/HomePage/SafetySettingPage.cs b/Assets/Scripts/UI/Pages/HomePage/SafetySettingPage.cs
index 3c765e6..1cc3882 100644
--- a/Assets/Scripts/UI/Pages/HomePage/SafetySettingPage.cs
+++ b/Assets/Scripts/UI/Pages/HomePage/SafetySettingPage.cs
@@ -438,6 +438,7 @@ namespace Kill.UI.Pages
{
Debug.Log($"[SafetySettingPage] 视觉检测设置成功: 开关={selectedVisualEnabled}, 灵敏度={selectedVisualSensitivity}");
SyncVisualConfig();
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -498,6 +499,7 @@ namespace Kill.UI.Pages
{
Debug.Log($"[SafetySettingPage] 毫米波雷达设置成功: 灵敏度={selectedWaveSensitivity}");
SyncRadarConfig();
+ DataManager.Instance.SyncDeviceConfigToServer();
}
else
{
@@ -513,7 +515,9 @@ namespace Kill.UI.Pages
private void SyncRadarConfig()
{
var config = DataManager.Instance.deviceConfig;
+ config.radar_enable = true;
config.radar_sensitivity = DeviceConfig.ToServerString(selectedWaveSensitivity);
+ config.radar_safe_distance = 10;
}
///
diff --git a/Assets/Scripts/UI/Pages/HomePage/ScheduleSetting/ScheduleSettingPage.cs b/Assets/Scripts/UI/Pages/HomePage/ScheduleSetting/ScheduleSettingPage.cs
index da708b2..dfb4be9 100644
--- a/Assets/Scripts/UI/Pages/HomePage/ScheduleSetting/ScheduleSettingPage.cs
+++ b/Assets/Scripts/UI/Pages/HomePage/ScheduleSetting/ScheduleSettingPage.cs
@@ -5,6 +5,7 @@ using Kill.Bluetooth;
using Kill.Bluetooth.Protocol;
using Kill.Core;
using Kill.Managers;
+using Kill.Managers.ResponseModels;
using Kill.UI.Components;
using UnityEngine;
using UnityEngine.UI;
@@ -607,7 +608,7 @@ namespace Kill.UI.Pages
BLECommunicationManager.Instance.WriteScheduleTasks(tasksToSave.ToArray(), (success) =>
{
- Loom.QueueOnMainThread(() =>
+ Loom.QueueOnMainThread(async () =>
{
// 隐藏Loading
LoadingUI.Hide();
@@ -615,6 +616,28 @@ namespace Kill.UI.Pages
if (success)
{
Debug.Log("[ScheduleSettingPage] 定时任务保存成功");
+
+ // WiFi在线时同步到服务器
+ if (DataManager.Instance.hasWifi)
+ {
+ var tasksData = new List();
+ foreach (var t in tasksToSave)
+ {
+ tasksData.Add(new ScheduleTaskData
+ {
+ task_id = t.TaskId,
+ enabled = t.Enabled,
+ start_hour = t.StartHour,
+ start_minute = t.StartMinute,
+ end_hour = t.EndHour,
+ end_minute = t.EndMinute,
+ mode = ToModeString(t.Mode),
+ repeat_mask = t.Repeat
+ });
+ }
+ await DataManager.Instance.UpdateScheduleTasksToServer(
+ DataManager.Instance.selectedDevice.device_sn, tasksData);
+ }
}
else
{
@@ -636,6 +659,19 @@ namespace Kill.UI.Pages
LoadingUI.Hide();
Destroy(gameObject);
}
+
+ private static string ToModeString(ScheduleTaskMode mode)
+ {
+ switch (mode)
+ {
+ case ScheduleTaskMode.Scan:
+ return "SCAN";
+ case ScheduleTaskMode.Sterilize:
+ return "STERILIZE";
+ default:
+ return "STANDBY";
+ }
+ }
}
}
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index a6a25a5..2c55106 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -18,9 +18,9 @@ PlayerSettings:
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.12156863, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 0
- m_ShowUnitySplashLogo: 1
+ m_ShowUnitySplashLogo: 0
m_SplashScreenOverlayOpacity: 1
- m_SplashScreenAnimation: 1
+ m_SplashScreenAnimation: 2
m_SplashScreenLogoStyle: 1
m_SplashScreenDrawMode: 0
m_SplashScreenBackgroundAnimationZoom: 1
@@ -39,7 +39,11 @@ PlayerSettings:
y: 0
width: 1
height: 1
- m_SplashScreenLogos: []
+ m_SplashScreenLogos:
+ - logo: {fileID: 21300000, guid: 0ddd579c89aad104fba3a316bd6c82fa, type: 3}
+ duration: 2
+ - logo: {fileID: 21300000, guid: ca5bf37fb627d9e4690c05d832243763, type: 3}
+ duration: 2
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1920
@@ -269,7 +273,7 @@ PlayerSettings:
AndroidTargetArchitectures: 2
AndroidTargetDevices: 1
AndroidSplashScreenScale: 0
- androidSplashScreen: {fileID: 0}
+ androidSplashScreen: {fileID: 2800000, guid: 0ddd579c89aad104fba3a316bd6c82fa, type: 3}
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidEnableArmv9SecurityFeatures: 0