refactor(ScanQRcode): 优化纹理原始数据获取逻辑
将直接获取的原始数据缓存后再转为数组,避免重复调用获取开销
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@ -383,7 +383,8 @@ namespace Kill.UI.Pages
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if (useAsyncScan)
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{
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// 直接获取 RGB24 原始字节,无需手动转换
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byte[] rgbBytes = previewTexture.GetRawTextureData<byte>();
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var rawData = previewTexture.GetRawTextureData<byte>();
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byte[] rgbBytes = rawData.ToArray();
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int texWidth = previewTexture.width;
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int texHeight = previewTexture.height;
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