using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using Kill.Network; using Kill.Managers; namespace Kill.UI.Pages { public class VideoUIItem : MonoBehaviour { public Text timeText; public Image videoImage; public Text data; public void Init(DateTime time,string path="",float angle=0,float dis=0) { timeText.text = time.ToString("yyyy-MM-dd HH:mm:ss"); if(path!="") { videoImage.gameObject.SetActive(true); GetComponent