using System.Collections; using System.Collections.Generic; using Kill.Bluetooth; using UnityEngine; using UnityEngine.UI; namespace Kill.UI.Components { public class DeviceUI : MonoBehaviour { public Text deviceNameText; public Text deviceAddressText; public Text deviceRssiText; public void Init(BluetoothDevice bluetoothDevice) { deviceNameText.text = bluetoothDevice.Name; deviceAddressText.text = bluetoothDevice.Address; deviceRssiText.text = bluetoothDevice.Rssi.ToString(); } } }