using System; using System.Collections; using System.Collections.Generic; using Kill.UI.Components; using UnityEngine; using UnityEngine.UI; namespace Kill.UI.Pages { /// /// 二维码扫描器 - 调用摄像头扫描二维码 /// public class ScanQRcode : MonoBehaviour { [Serializable] public enum ScanType { ConnectDevice, // 连接设备 Other // 其他用途 } [Header("UI组件")] public RawImage cameraPreview; // 摄像头预览 [Header("扫描设置")] float scanInterval = 0.2f; // 扫描间隔(秒) public ScanType scanType = ScanType.ConnectDevice; // 扫描类型 [Header("小二维码优化")] [Tooltip("启用图像放大(推荐用于小二维码)")] public bool enableUpscale = true; [Tooltip("放大倍数")] public float upscaleFactor = 2f; [Header("性能优化")] [Tooltip("降低扫描分辨率(推荐值:640或480)")] public int scanResolutionWidth = 1080; [Tooltip("扫描处理线程数")] public bool useAsyncScan = true; [Header("自动对焦")] [Tooltip("启用自动对焦")] public bool enableAutoFocus = true; [Tooltip("对焦间隔(秒)")] public float focusInterval = 1f; // 摄像头相关 private WebCamTexture webCamTexture; private WebCamDevice currentDevice; private bool isScanning = false; private bool isProcessing = false; // 扫描结果回调 public event Action OnQRCodeScanned; void OnEnable() { StartScan(); } void OnDisable() { StopScan(); } /// /// 开始扫描 /// public void StartScan() { if (isScanning) return; StartCoroutine(InitializeCamera()); } /// /// 停止扫描 /// public void StopScan() { isScanning = false; StopAllCoroutines(); if (webCamTexture != null && webCamTexture.isPlaying) { webCamTexture.Stop(); webCamTexture = null; } // 清理预览纹理 if (previewTexture != null) { Destroy(previewTexture); previewTexture = null; } } /// /// 关闭扫码界面 /// public void Close() { StopScan(); gameObject.SetActive(false); } /// /// 初始化摄像头 /// private IEnumerator InitializeCamera() { // Android 使用 Permission API 请求权限 #if UNITY_ANDROID && !UNITY_EDITOR if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera)) { UnityEngine.Android.Permission.RequestUserPermission(UnityEngine.Android.Permission.Camera); // 等待权限请求结果 yield return new WaitUntil(() => UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera)); } if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera)) { UpdateStatus("100085"); yield break; } #else // 其他平台使用传统方式 yield return Application.RequestUserAuthorization(UserAuthorization.WebCam); if (!Application.HasUserAuthorization(UserAuthorization.WebCam)) { UpdateStatus("100085"); yield break; } #endif // 获取后置摄像头 WebCamDevice[] devices = WebCamTexture.devices; if (devices.Length == 0) { UpdateStatus("100086"); yield break; } // 优先使用后置摄像头,并选择支持自动对焦的摄像头 string deviceName = devices[0].name; for (int i = 0; i < devices.Length; i++) { if (!devices[i].isFrontFacing) { deviceName = devices[i].name; currentDevice = devices[i]; break; } } RectTransform cameraPreviewRect=cameraPreview.GetComponent(); // 使用较低的扫描分辨率以提高性能 int targetWidth = 1080; int targetHeight = 1920; // 创建摄像头纹理 webCamTexture = new WebCamTexture(deviceName, targetWidth, targetHeight, 30); // 开始播放 webCamTexture.Play(); // 等待摄像头启动 yield return new WaitUntil(() => webCamTexture.width > 100); // 调整预览画面比例 AdjustPreviewAspect(); // 启动自动对焦 if (enableAutoFocus) { StartCoroutine(AutoFocusCoroutine()); } isScanning = true; // 开始预览更新和扫描 StartCoroutine(PreviewUpdateCoroutine()); StartCoroutine(ScanCoroutine()); } /// /// 自动对焦协程 /// private IEnumerator AutoFocusCoroutine() { while (isScanning && webCamTexture != null && webCamTexture.isPlaying) { TriggerAutoFocus(); yield return new WaitForSeconds(focusInterval); } } /// /// 触发自动对焦 /// private void TriggerAutoFocus() { #if UNITY_ANDROID && !UNITY_EDITOR try { using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer")) { using (AndroidJavaObject activity = unityPlayer.GetStatic("currentActivity")) { using (AndroidJavaObject camera = new AndroidJavaObject("android.hardware.Camera")) { // 尝试使用 Camera API 触发对焦 var cameraClass = new AndroidJavaClass("android.hardware.Camera"); var cameraInstance = cameraClass.CallStatic("open"); if (cameraInstance != null) { var parameters = cameraInstance.Call("getParameters"); if (parameters != null) { // 设置对焦模式 var supportedModes = parameters.Call("getSupportedFocusModes"); if (supportedModes != null) { // 优先使用连续自动对焦 if (supportedModes.Call("contains", "continuous-video")) { parameters.Call("setFocusMode", "continuous-video"); } else if (supportedModes.Call("contains", "auto")) { parameters.Call("setFocusMode", "auto"); } cameraInstance.Call("setParameters", parameters); } } cameraInstance.Call("release"); } } } } } catch (Exception e) { Debug.LogWarning($"[ScanQRcode] 自动对焦设置失败: {e.Message}"); } #elif UNITY_IOS && !UNITY_EDITOR // iOS 自动对焦通常由系统自动处理 // 如果需要手动控制,需要使用原生插件 Debug.Log("[ScanQRcode] iOS 自动对焦由系统管理"); #endif } /// /// 调整预览画面比例 - 从相机画面中心截取最大适合预览画面比例的画面 /// 手机竖着拿,摄像头默认横向输出,需要旋转并截取中间区域 /// 预览框是横向的(1080x680),显示旋转后的竖向画面 /// private void AdjustPreviewAspect() { if (webCamTexture == null || cameraPreview == null) return; // 获取相机分辨率(摄像头默认横向,如 1920x1080) int cameraWidth = webCamTexture.width; // 1920 int cameraHeight = webCamTexture.height; // 1080 // 获取预览区域尺寸(横向预览框,比如 1080x680) RectTransform previewRect = cameraPreview.GetComponent(); int previewWidth = (int)previewRect.rect.width; // 1080 int previewHeight = (int)previewRect.rect.height; // 680 // 创建预览纹理(与预览框相同尺寸) if (previewTexture == null || previewTexture.width != previewWidth || previewTexture.height != previewHeight) { if (previewTexture != null) { Destroy(previewTexture); } previewTexture = new Texture2D(previewWidth, previewHeight, TextureFormat.RGB24, false); } // 从相机画面中裁切并旋转 // 手机竖着拿,相机横向输出,需要顺时针旋转90度 // 从相机画面中间截取适合预览比例的竖向区域 CutAndRotateCameraFrame(cameraWidth, cameraHeight, previewWidth, previewHeight); // 设置预览纹理 cameraPreview.texture = previewTexture; cameraPreview.uvRect = new Rect(0, 0, 1, 1); // 重置旋转(因为已经在像素层面旋转了) previewRect.localEulerAngles = Vector3.zero; Debug.Log($"[ScanQRcode] 预览调整 - 相机: {cameraWidth}x{cameraHeight}, 预览: {previewWidth}x{previewHeight}"); } private Texture2D previewTexture; /// /// 从相机画面裁切并旋转,生成预览画面 /// private void CutAndRotateCameraFrame(int camW, int camH, int targetW, int targetH) { // 相机横向 1920x1080,需要顺时针旋转90度变成 1080x1920 // 预览框横向 1080x680 // 从旋转后的 1080x1920 中截取中间 1080x680 区域 // 计算裁切区域(在原始相机画面上的坐标) // 旋转后高度是 camW(1920),需要截取 targetH(680) 高度 // 从中间截取:起始Y = (1920 - 680) / 2 = 620 int cropY = (camW - targetH) / 2; // 620 // 获取相机像素数据 Color32[] cameraPixels = webCamTexture.GetPixels32(); Color32[] targetPixels = new Color32[targetW * targetH]; // 顺时针旋转90度并裁切 // 原始坐标 (x, y) -> 顺时针旋转90度后 (y, camW-1-x) // 目标 (x, y) 对应源: // srcX = cropY + y (在裁切区域内纵向移动) // srcY = x (横向直接对应,不翻转) for (int y = 0; y < targetH; y++) { for (int x = 0; x < targetW; x++) { // 目标像素在预览图中的位置 (x, y) // 对应原始相机中的位置 int srcX = cropY + (targetH - 1 - y); // 从裁切区域底部开始,向上取像素(修复上下颠倒) int srcY = x; // 横向直接对应 if (srcX >= 0 && srcX < camW && srcY >= 0 && srcY < camH) { int srcIndex = srcY * camW + srcX; int dstIndex = y * targetW + x; targetPixels[dstIndex] = cameraPixels[srcIndex]; } } } // 设置像素到预览纹理 previewTexture.SetPixels32(targetPixels); previewTexture.Apply(); } [SerializeField] private float previewUpdateInterval = 0.03f; // 预览更新间隔(20fps) /// /// 预览更新协程 - 降低更新频率避免卡顿 /// private IEnumerator PreviewUpdateCoroutine() { while (isScanning && webCamTexture != null && webCamTexture.isPlaying) { // 更新预览画面(限制频率) if (previewTexture != null) { CutAndRotateCameraFrame(webCamTexture.width, webCamTexture.height, previewTexture.width, previewTexture.height); } yield return new WaitForSeconds(previewUpdateInterval); } } /// /// 扫描协程 /// private IEnumerator ScanCoroutine() { // 等待一帧确保摄像头已准备好 yield return null; while (isScanning && webCamTexture != null && webCamTexture.isPlaying) { // 避免同时处理多帧 if (isProcessing) { yield return null; continue; } isProcessing = true; // 使用预览纹理进行扫描 if (previewTexture != null) { // 异步解析二维码以避免卡顿 if (useAsyncScan) { string result = null; bool scanComplete = false; // 在后台线程执行解码 System.Threading.ThreadPool.QueueUserWorkItem(_ => { try { result = DecodeQRCode(previewTexture); } catch (Exception e) { Debug.LogError($"[ScanQRcode] 解码异常: {e.Message}"); } finally { scanComplete = true; } }); // 等待解码完成 yield return new WaitUntil(() => scanComplete); // 处理结果 if (!string.IsNullOrEmpty(result)) { ProcessScanResult(result); } } else { // 同步解码 string result = DecodeQRCode(previewTexture); if (!string.IsNullOrEmpty(result)) { ProcessScanResult(result); } } } isProcessing = false; yield return new WaitForSeconds(scanInterval); } } /// /// 处理扫描结果 /// private void ProcessScanResult(string result) { Debug.Log($"扫描结果: {result}"); // 根据扫描类型处理结果 if (scanType == ScanType.ConnectDevice) { // 从结果中提取 MAC 地址 string macAddress = ExtractMacAddress(result); if (!string.IsNullOrEmpty(macAddress)) { // 扫描成功,仅回传 MAC 地址 OnQRCodeScanned?.Invoke(macAddress); OnQRCodeScanned-=OnQRCodeScanned; } else { // 二维码不符合要求,显示提示 UpdateStatus("100084"); } } else { if (!string.IsNullOrEmpty(result)) { // 其他用途,直接回传结果 OnQRCodeScanned?.Invoke(result); } else { // 二维码不符合要求,显示提示 UpdateStatus("100084"); } } } /// /// 获取摄像头当前帧 /// private Texture2D GetSnapshot() { if (webCamTexture == null || !webCamTexture.isPlaying) return null; try { Texture2D snapshot = new Texture2D(webCamTexture.width, webCamTexture.height); snapshot.SetPixels(webCamTexture.GetPixels()); snapshot.Apply(); // // 如果启用放大,对图像进行放大处理 // if (enableUpscale && upscaleFactor > 1f) // { // snapshot = UpscaleTexture(snapshot, upscaleFactor); // } return snapshot; } catch { return null; } } /// /// 放大纹理(使用双线性插值)- 优化版本 /// private Texture2D UpscaleTexture(Texture2D source, float factor) { // 限制放大倍数,避免过度消耗性能 factor = Mathf.Clamp(factor, 1f, 3f); int newWidth = Mathf.RoundToInt(source.width * factor); int newHeight = Mathf.RoundToInt(source.height * factor); // 限制最大尺寸,避免内存问题 newWidth = Mathf.Min(newWidth, 1280); newHeight = Mathf.Min(newHeight, 720); // 如果尺寸没有变化,直接返回原图 if (newWidth <= source.width || newHeight <= source.height) { return source; } Texture2D result = new Texture2D(newWidth, newHeight, TextureFormat.RGB24, false); // 使用 RenderTexture 进行高质量缩放 RenderTexture rt = RenderTexture.GetTemporary(newWidth, newHeight, 0, RenderTextureFormat.RGB565); RenderTexture.active = rt; Graphics.Blit(source, rt); result.ReadPixels(new Rect(0, 0, newWidth, newHeight), 0, 0); result.Apply(); RenderTexture.active = null; RenderTexture.ReleaseTemporary(rt); // 销毁原始纹理 Destroy(source); return result; } /// /// 解析二维码 /// private string DecodeQRCode(Texture2D texture) { try { // 全图扫描 string result = TryDecodeRegion(texture, 0, 0, texture.width, texture.height); if (!string.IsNullOrEmpty(result)) return result; return null; } catch (Exception ex) { Debug.LogError($"二维码解析失败: {ex.Message}"); return null; } } /// /// 尝试解码指定区域 /// private string TryDecodeRegion(Texture2D texture, int startX, int startY, int width, int height) { try { // 确保区域在有效范围内 startX = Mathf.Max(0, startX); startY = Mathf.Max(0, startY); width = Mathf.Min(width, texture.width - startX); height = Mathf.Min(height, texture.height - startY); // 获取全图像素数据 Color32[] allPixels = texture.GetPixels32(); // 提取指定区域的像素 Color32[] regionPixels = new Color32[width * height]; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { int srcIndex = (startY + y) * texture.width + (startX + x); int dstIndex = y * width + x; if (srcIndex < allPixels.Length) { regionPixels[dstIndex] = allPixels[srcIndex]; } } } // 转换为 RGB 字节数组(ZXing 内部会自动处理灰度转换) byte[] rgbBytes = new byte[regionPixels.Length * 3]; for (int i = 0; i < regionPixels.Length; i++) { rgbBytes[i * 3] = regionPixels[i].r; rgbBytes[i * 3 + 1] = regionPixels[i].g; rgbBytes[i * 3 + 2] = regionPixels[i].b; } // 使用 RGBLuminanceSource,让 ZXing 内部处理灰度转换 var luminanceSource = new ZXing.RGBLuminanceSource(rgbBytes, width, height); // 尝试解码 string result = TryDecodeWithBinarizer(luminanceSource); if (!string.IsNullOrEmpty(result)) return result; return null; } catch { return null; } } /// /// 尝试使用不同的二值化算法解码 /// private string TryDecodeWithBinarizer(ZXing.LuminanceSource luminanceSource) { var hints = new Dictionary { { ZXing.DecodeHintType.TRY_HARDER, true }, { ZXing.DecodeHintType.POSSIBLE_FORMATS, new List { ZXing.BarcodeFormat.QR_CODE } } }; var reader = new ZXing.QrCode.QRCodeReader(); // 尝试 HybridBinarizer try { var binarizer = new ZXing.Common.HybridBinarizer(luminanceSource); var binaryBitmap = new ZXing.BinaryBitmap(binarizer); var result = reader.decode(binaryBitmap, hints); if (result != null) return result.Text; } catch { } // 尝试 GlobalHistogramBinarizer try { var binarizer = new ZXing.Common.GlobalHistogramBinarizer(luminanceSource); var binaryBitmap = new ZXing.BinaryBitmap(binarizer); var result = reader.decode(binaryBitmap, hints); if (result != null) return result.Text; } catch { } return null; } /// /// 应用锐化滤镜(拉普拉斯算子) /// 增强图像边缘,提高模糊二维码识别率 /// private byte[] ApplySharpenFilter(byte[] input, int width, int height) { byte[] output = new byte[input.Length]; // 拉普拉斯锐化核 // 0 -1 0 // -1 5 -1 // 0 -1 0 int[] kernel = { 0, -1, 0, -1, 5, -1, 0, -1, 0 }; int kernelSize = 3; int halfKernel = kernelSize / 2; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { int sum = 0; // 应用卷积核 for (int ky = -halfKernel; ky <= halfKernel; ky++) { for (int kx = -halfKernel; kx <= halfKernel; kx++) { int py = Mathf.Clamp(y + ky, 0, height - 1); int px = Mathf.Clamp(x + kx, 0, width - 1); int pixelIndex = py * width + px; int kernelIndex = (ky + halfKernel) * kernelSize + (kx + halfKernel); sum += input[pixelIndex] * kernel[kernelIndex]; } } // 限制在0-255范围内 output[y * width + x] = (byte)Mathf.Clamp(sum, 0, 255); } } return output; } /// /// 从字符串中提取 MAC 地址 /// 支持格式: /// 1. 带冒号格式:98:EA:A0:02:4E:06 /// 2. 不带冒号格式:98eaa002658e /// 3. 从键值对格式提取:Name:xxx;MAC:98eaa002658e /// private string ExtractMacAddress(string input) { if (string.IsNullOrEmpty(input)) return null; string macAddress = null; // 尝试从键值对格式提取 MAC:xxx // 匹配 MAC: 后面跟着 12 位十六进制字符(可能带冒号或不带) System.Text.RegularExpressions.Regex macKeyValueRegex = new System.Text.RegularExpressions.Regex(@"MAC:([0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2})"); System.Text.RegularExpressions.Match kvMatch = macKeyValueRegex.Match(input); if (kvMatch.Success) { macAddress = kvMatch.Groups[1].Value; } else { // 尝试匹配带冒号的标准 MAC 格式 System.Text.RegularExpressions.Regex macColonRegex = new System.Text.RegularExpressions.Regex(@"[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}"); System.Text.RegularExpressions.Match colonMatch = macColonRegex.Match(input); if (colonMatch.Success) { macAddress = colonMatch.Value; } else { // 尝试匹配不带冒号的 12 位十六进制字符 System.Text.RegularExpressions.Regex macNoColonRegex = new System.Text.RegularExpressions.Regex(@"[0-9A-Fa-f]{12}"); System.Text.RegularExpressions.Match noColonMatch = macNoColonRegex.Match(input); if (noColonMatch.Success) { macAddress = noColonMatch.Value; } } } if (!string.IsNullOrEmpty(macAddress)) { // 统一转换为带冒号的大写格式 return FormatMacAddress(macAddress); } return null; } /// /// 将 MAC 地址统一格式化为带冒号的大写格式 /// 输入: 98eaa002658e 或 98:EA:A0:02:65:8E /// 输出: 98:EA:A0:02:65:8E /// private string FormatMacAddress(string mac) { if (string.IsNullOrEmpty(mac)) return null; // 移除所有冒号 string cleanMac = mac.Replace(":", "").Replace("-", "").ToUpper(); // 检查长度是否为 12 if (cleanMac.Length != 12) return null; // 格式化为 XX:XX:XX:XX:XX:XX return string.Format("{0}:{1}:{2}:{3}:{4}:{5}", cleanMac.Substring(0, 2), cleanMac.Substring(2, 2), cleanMac.Substring(4, 2), cleanMac.Substring(6, 2), cleanMac.Substring(8, 2), cleanMac.Substring(10, 2)); } /// /// 更新状态文字 /// private void UpdateStatus(string code) { ToastUI.Show(code); } void OnDestroy() { StopScan(); gameObject.SetActive(false); } } }