using System; using System.Collections.Generic; using Kill.Network; using Kill.UI.Components; using UnityEngine; using UnityEngine.UI; namespace Kill.UI.Pages { public class DeviceTeachingPage : MonoBehaviour { public Button back; Action callback; public GameObject videoPlane; public VideoCtrl videoCtrl; public List deviceTeachingVideos; private void Start() { Init(null); } public void Init(Action callback) { this.callback=callback; back.onClick.RemoveAllListeners(); back.onClick.AddListener(Back); UIManager.Instance.RegisterBackAction(Back); foreach(DeviceTeachingVideo d in deviceTeachingVideos) { d.GetComponent