using System;
using System.Collections;
using System.Collections.Generic;
using Kill.UI.Components;
using UnityEngine;
using UnityEngine.UI;
namespace Kill.UI.Pages
{
///
/// 二维码扫描器 - 调用摄像头扫描二维码
///
public class ScanQRcode : MonoBehaviour
{
[Serializable]
public enum ScanType
{
ConnectDevice, // 连接设备
Other // 其他用途
}
[Header("UI组件")]
public RawImage cameraPreview; // 摄像头预览
[Header("扫描设置")]
public float scanInterval = 0.15f; // 扫描间隔(秒)
public ScanType scanType = ScanType.ConnectDevice; // 扫描类型
[Header("小二维码优化")]
[Tooltip("启用图像放大(推荐用于小二维码)")]
public bool enableUpscale = true;
[Tooltip("放大倍数")]
public float upscaleFactor = 2f;
[Tooltip("启用多区域扫描(从画面中心向四周扫描)")]
bool enableMultiRegionScan = false;
[Tooltip("扫描区域数量")]
public int scanRegionCount = 3;
[Header("性能优化")]
[Tooltip("降低扫描分辨率(推荐值:640或480)")]
public int scanResolutionWidth = 640;
[Tooltip("扫描处理线程数")]
public bool useAsyncScan = true;
[Header("自动对焦")]
[Tooltip("启用自动对焦")]
public bool enableAutoFocus = true;
[Tooltip("对焦间隔(秒)")]
public float focusInterval = 2f;
// 摄像头相关
private WebCamTexture webCamTexture;
private WebCamDevice currentDevice;
private bool isScanning = false;
private bool isProcessing = false;
// 扫描结果回调
public event Action OnQRCodeScanned;
void OnEnable()
{
StartScan();
}
void OnDisable()
{
StopScan();
}
///
/// 开始扫描
///
public void StartScan()
{
if (isScanning) return;
StartCoroutine(InitializeCamera());
}
///
/// 停止扫描
///
public void StopScan()
{
isScanning = false;
StopAllCoroutines();
if (webCamTexture != null && webCamTexture.isPlaying)
{
webCamTexture.Stop();
webCamTexture = null;
}
}
///
/// 关闭扫码界面
///
public void Close()
{
StopScan();
gameObject.SetActive(false);
}
///
/// 初始化摄像头
///
private IEnumerator InitializeCamera()
{
// Android 使用 Permission API 请求权限
#if UNITY_ANDROID && !UNITY_EDITOR
if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera))
{
UnityEngine.Android.Permission.RequestUserPermission(UnityEngine.Android.Permission.Camera);
// 等待权限请求结果
yield return new WaitUntil(() => UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera));
}
if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera))
{
UpdateStatus("100085");
yield break;
}
#else
// 其他平台使用传统方式
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
if (!Application.HasUserAuthorization(UserAuthorization.WebCam))
{
UpdateStatus("100085");
yield break;
}
#endif
// 获取后置摄像头
WebCamDevice[] devices = WebCamTexture.devices;
if (devices.Length == 0)
{
UpdateStatus("100086");
yield break;
}
// 优先使用后置摄像头,并选择支持自动对焦的摄像头
string deviceName = devices[0].name;
for (int i = 0; i < devices.Length; i++)
{
if (!devices[i].isFrontFacing)
{
deviceName = devices[i].name;
currentDevice = devices[i];
break;
}
}
// 使用较低的扫描分辨率以提高性能
int targetWidth = scanResolutionWidth;
int targetHeight = Mathf.RoundToInt(targetWidth * Screen.height / Screen.width);
// 创建摄像头纹理
webCamTexture = new WebCamTexture(deviceName, targetWidth, targetHeight, 30);
cameraPreview.texture = webCamTexture;
// 开始播放
webCamTexture.Play();
// 等待摄像头启动
yield return new WaitUntil(() => webCamTexture.width > 100);
// 调整预览画面比例
AdjustPreviewAspect();
// 启动自动对焦
if (enableAutoFocus)
{
StartCoroutine(AutoFocusCoroutine());
}
isScanning = true;
// 开始扫描
StartCoroutine(ScanCoroutine());
}
///
/// 自动对焦协程
///
private IEnumerator AutoFocusCoroutine()
{
while (isScanning && webCamTexture != null && webCamTexture.isPlaying)
{
TriggerAutoFocus();
yield return new WaitForSeconds(focusInterval);
}
}
///
/// 触发自动对焦
///
private void TriggerAutoFocus()
{
#if UNITY_ANDROID && !UNITY_EDITOR
try
{
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
using (AndroidJavaObject activity = unityPlayer.GetStatic("currentActivity"))
{
using (AndroidJavaObject camera = new AndroidJavaObject("android.hardware.Camera"))
{
// 尝试使用 Camera API 触发对焦
var cameraClass = new AndroidJavaClass("android.hardware.Camera");
var cameraInstance = cameraClass.CallStatic("open");
if (cameraInstance != null)
{
var parameters = cameraInstance.Call("getParameters");
if (parameters != null)
{
// 设置对焦模式
var supportedModes = parameters.Call("getSupportedFocusModes");
if (supportedModes != null)
{
// 优先使用连续自动对焦
if (supportedModes.Call("contains", "continuous-video"))
{
parameters.Call("setFocusMode", "continuous-video");
}
else if (supportedModes.Call("contains", "auto"))
{
parameters.Call("setFocusMode", "auto");
}
cameraInstance.Call("setParameters", parameters);
}
}
cameraInstance.Call("release");
}
}
}
}
}
catch (Exception e)
{
Debug.LogWarning($"[ScanQRcode] 自动对焦设置失败: {e.Message}");
}
#elif UNITY_IOS && !UNITY_EDITOR
// iOS 自动对焦通常由系统自动处理
// 如果需要手动控制,需要使用原生插件
Debug.Log("[ScanQRcode] iOS 自动对焦由系统管理");
#endif
}
///
/// 调整预览画面比例
///
private void AdjustPreviewAspect()
{
if (webCamTexture == null) return;
float videoRatio = (float)webCamTexture.width / webCamTexture.height;
float screenRatio = (float)Screen.width / Screen.height;
// 根据摄像头方向调整
int rotation = webCamTexture.videoRotationAngle;
cameraPreview.rectTransform.localEulerAngles = new Vector3(0, 0, -rotation);
// 调整缩放以适应屏幕
if (rotation == 90 || rotation == 270)
{
videoRatio = 1f / videoRatio;
}
// 保持比例填充
if (videoRatio > screenRatio)
{
cameraPreview.rectTransform.localScale = new Vector3(screenRatio / videoRatio, 1, 1);
}
else
{
cameraPreview.rectTransform.localScale = new Vector3(1, videoRatio / screenRatio, 1);
}
}
///
/// 扫描协程
///
private IEnumerator ScanCoroutine()
{
// 等待一帧确保摄像头已准备好
yield return null;
while (isScanning && webCamTexture != null && webCamTexture.isPlaying)
{
// 避免同时处理多帧
if (isProcessing)
{
yield return null;
continue;
}
isProcessing = true;
// 获取当前帧
Texture2D snapshot = GetSnapshot();
if (snapshot != null)
{
// 异步解析二维码以避免卡顿
if (useAsyncScan)
{
string result = null;
bool scanComplete = false;
// 在后台线程执行解码
System.Threading.ThreadPool.QueueUserWorkItem(_ =>
{
try
{
result = DecodeQRCode(snapshot);
}
catch (Exception e)
{
Debug.LogError($"[ScanQRcode] 解码异常: {e.Message}");
}
finally
{
scanComplete = true;
}
});
// 等待解码完成
yield return new WaitUntil(() => scanComplete);
// 在主线程销毁纹理
Destroy(snapshot);
// 处理结果
if (!string.IsNullOrEmpty(result))
{
ProcessScanResult(result);
yield break;
}
}
else
{
// 同步解码
string result = DecodeQRCode(snapshot);
Destroy(snapshot);
if (!string.IsNullOrEmpty(result))
{
ProcessScanResult(result);
yield break;
}
}
}
isProcessing = false;
yield return new WaitForSeconds(scanInterval);
}
}
///
/// 处理扫描结果
///
private void ProcessScanResult(string result)
{
// 根据扫描类型处理结果
if (scanType == ScanType.ConnectDevice)
{
// 从结果中提取 MAC 地址
string macAddress = ExtractMacAddress(result);
if (!string.IsNullOrEmpty(macAddress))
{
// 扫描成功,仅回传 MAC 地址
OnQRCodeScanned?.Invoke(macAddress);
}
else
{
// 二维码不符合要求,显示提示
UpdateStatus("100084");
}
}
else
{
if (!string.IsNullOrEmpty(result))
{
// 其他用途,直接回传结果
OnQRCodeScanned?.Invoke(result);
}
else
{
// 二维码不符合要求,显示提示
UpdateStatus("100084");
}
}
}
///
/// 获取摄像头当前帧
///
private Texture2D GetSnapshot()
{
if (webCamTexture == null || !webCamTexture.isPlaying) return null;
try
{
Texture2D snapshot = new Texture2D(webCamTexture.width, webCamTexture.height);
snapshot.SetPixels(webCamTexture.GetPixels());
snapshot.Apply();
// 如果启用放大,对图像进行放大处理
if (enableUpscale && upscaleFactor > 1f)
{
snapshot = UpscaleTexture(snapshot, upscaleFactor);
}
return snapshot;
}
catch
{
return null;
}
}
///
/// 放大纹理(使用双线性插值)- 优化版本
///
private Texture2D UpscaleTexture(Texture2D source, float factor)
{
// 限制放大倍数,避免过度消耗性能
factor = Mathf.Clamp(factor, 1f, 3f);
int newWidth = Mathf.RoundToInt(source.width * factor);
int newHeight = Mathf.RoundToInt(source.height * factor);
// 限制最大尺寸,避免内存问题
newWidth = Mathf.Min(newWidth, 1280);
newHeight = Mathf.Min(newHeight, 720);
// 如果尺寸没有变化,直接返回原图
if (newWidth <= source.width || newHeight <= source.height)
{
return source;
}
Texture2D result = new Texture2D(newWidth, newHeight, TextureFormat.RGB24, false);
// 使用 RenderTexture 进行高质量缩放
RenderTexture rt = RenderTexture.GetTemporary(newWidth, newHeight, 0, RenderTextureFormat.RGB565);
RenderTexture.active = rt;
Graphics.Blit(source, rt);
result.ReadPixels(new Rect(0, 0, newWidth, newHeight), 0, 0);
result.Apply();
RenderTexture.active = null;
RenderTexture.ReleaseTemporary(rt);
// 销毁原始纹理
Destroy(source);
return result;
}
///
/// 解析二维码(支持多区域扫描)
///
private string DecodeQRCode(Texture2D texture)
{
try
{
// 首先尝试全图扫描
string result = TryDecodeRegion(texture, 0, 0, texture.width, texture.height);
if (!string.IsNullOrEmpty(result))
return result;
// 如果启用了多区域扫描,尝试从中心向外扫描不同区域
if (enableMultiRegionScan)
{
result = TryDecodeMultipleRegions(texture);
if (!string.IsNullOrEmpty(result))
return result;
}
return null;
}
catch (Exception ex)
{
Debug.LogError($"二维码解析失败: {ex.Message}");
return null;
}
}
///
/// 尝试从多个区域扫描(中心优先)
///
private string TryDecodeMultipleRegions(Texture2D texture)
{
int width = texture.width;
int height = texture.height;
// 定义扫描区域(从中心向外)
float[] regionScales = { 0.6f, 0.8f, 1.0f };
foreach (float scale in regionScales)
{
int regionW = Mathf.RoundToInt(width * scale);
int regionH = Mathf.RoundToInt(height * scale);
int startX = (width - regionW) / 2;
int startY = (height - regionH) / 2;
string result = TryDecodeRegion(texture, startX, startY, regionW, regionH);
if (!string.IsNullOrEmpty(result))
return result;
}
return null;
}
///
/// 尝试解码指定区域
///
private string TryDecodeRegion(Texture2D texture, int startX, int startY, int width, int height)
{
try
{
// 确保区域在有效范围内
startX = Mathf.Max(0, startX);
startY = Mathf.Max(0, startY);
width = Mathf.Min(width, texture.width - startX);
height = Mathf.Min(height, texture.height - startY);
// 获取像素数据
Color32[] pixels = texture.GetPixels32();
// 转换为灰度图
byte[] grayscale = new byte[width * height];
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
int srcIndex = (startY + y) * texture.width + (startX + x);
int dstIndex = y * width + x;
if (srcIndex < pixels.Length)
{
// 使用标准亮度公式: Y = 0.299R + 0.587G + 0.114B
grayscale[dstIndex] = (byte)(0.299f * pixels[srcIndex].r +
0.587f * pixels[srcIndex].g +
0.114f * pixels[srcIndex].b);
}
}
}
// 创建 LuminanceSource
var luminanceSource = new ZXing.PlanarYUVLuminanceSource(
grayscale,
width,
height,
0,
0,
width,
height,
false
);
// 尝试多种二值化算法
string result = TryDecodeWithBinarizer(luminanceSource);
if (!string.IsNullOrEmpty(result))
return result;
return null;
}
catch
{
return null;
}
}
///
/// 尝试使用不同的二值化算法解码
///
private string TryDecodeWithBinarizer(ZXing.PlanarYUVLuminanceSource luminanceSource)
{
var hints = new Dictionary
{
{ ZXing.DecodeHintType.TRY_HARDER, true },
{ ZXing.DecodeHintType.POSSIBLE_FORMATS, new List { ZXing.BarcodeFormat.QR_CODE } }
};
var reader = new ZXing.QrCode.QRCodeReader();
// 尝试 HybridBinarizer
try
{
var binarizer = new ZXing.Common.HybridBinarizer(luminanceSource);
var binaryBitmap = new ZXing.BinaryBitmap(binarizer);
var result = reader.decode(binaryBitmap, hints);
if (result != null)
return result.Text;
}
catch { }
// 尝试 GlobalHistogramBinarizer
try
{
var binarizer = new ZXing.Common.GlobalHistogramBinarizer(luminanceSource);
var binaryBitmap = new ZXing.BinaryBitmap(binarizer);
var result = reader.decode(binaryBitmap, hints);
if (result != null)
return result.Text;
}
catch { }
return null;
}
///
/// 从字符串中提取 MAC 地址
/// 支持格式:
/// 1. 带冒号格式:98:EA:A0:02:4E:06
/// 2. 不带冒号格式:98eaa002658e
/// 3. 从键值对格式提取:Name:xxx;MAC:98eaa002658e
///
private string ExtractMacAddress(string input)
{
if (string.IsNullOrEmpty(input))
return null;
string macAddress = null;
// 尝试从键值对格式提取 MAC:xxx
// 匹配 MAC: 后面跟着 12 位十六进制字符(可能带冒号或不带)
System.Text.RegularExpressions.Regex macKeyValueRegex =
new System.Text.RegularExpressions.Regex(@"MAC:([0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2}:?[0-9A-Fa-f]{2})");
System.Text.RegularExpressions.Match kvMatch = macKeyValueRegex.Match(input);
if (kvMatch.Success)
{
macAddress = kvMatch.Groups[1].Value;
}
else
{
// 尝试匹配带冒号的标准 MAC 格式
System.Text.RegularExpressions.Regex macColonRegex =
new System.Text.RegularExpressions.Regex(@"[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}:[0-9A-Fa-f]{2}");
System.Text.RegularExpressions.Match colonMatch = macColonRegex.Match(input);
if (colonMatch.Success)
{
macAddress = colonMatch.Value;
}
else
{
// 尝试匹配不带冒号的 12 位十六进制字符
System.Text.RegularExpressions.Regex macNoColonRegex =
new System.Text.RegularExpressions.Regex(@"[0-9A-Fa-f]{12}");
System.Text.RegularExpressions.Match noColonMatch = macNoColonRegex.Match(input);
if (noColonMatch.Success)
{
macAddress = noColonMatch.Value;
}
}
}
if (!string.IsNullOrEmpty(macAddress))
{
// 统一转换为带冒号的大写格式
return FormatMacAddress(macAddress);
}
return null;
}
///
/// 将 MAC 地址统一格式化为带冒号的大写格式
/// 输入: 98eaa002658e 或 98:EA:A0:02:65:8E
/// 输出: 98:EA:A0:02:65:8E
///
private string FormatMacAddress(string mac)
{
if (string.IsNullOrEmpty(mac))
return null;
// 移除所有冒号
string cleanMac = mac.Replace(":", "").Replace("-", "").ToUpper();
// 检查长度是否为 12
if (cleanMac.Length != 12)
return null;
// 格式化为 XX:XX:XX:XX:XX:XX
return string.Format("{0}:{1}:{2}:{3}:{4}:{5}",
cleanMac.Substring(0, 2),
cleanMac.Substring(2, 2),
cleanMac.Substring(4, 2),
cleanMac.Substring(6, 2),
cleanMac.Substring(8, 2),
cleanMac.Substring(10, 2));
}
///
/// 更新状态文字
///
private void UpdateStatus(string code)
{
ToastUI.Show(code);
}
void OnDestroy()
{
StopScan();
gameObject.SetActive(false);
}
}
}