killapp/.gitignore
“虞渠成” a01ff23268 feat: 新增音效资源并优化音效选择功能
1. 新增Arc、Ion、Sonic、Plasma、Quantum、Hardlight共6种音效资源及导入配置
2. 为多选弹窗组件添加点击回调事件,支持选项点击预览音效
3. 为音画设置页面添加音效预览功能,绑定新增的音效资源
4. 修复iOS构建脚本的编译宏条件问题
5. 更新.gitignore忽略灭蚊_mapping.txt文件
2026-07-07 10:32:26 +08:00

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# ---> Unity
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# 资源包
/AssetBundles/
/Assets/StreamingAssets/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.unitypackage.meta
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Streaming Assets (build artifacts, don't commit)
/[Aa]ssets/[Ss]treamingAssets/
ProjectSettings/ProjectVersion.txt
Assets/Resources/BillingMode.json
Assets/Resources/BillingMode.json.meta
灭蚊_mapping.txt