killapp/Assets/Scripts/UI/Components/MultiAnimationPLay.cs
“虞渠成” 7b5272b468 0608
2026-06-08 08:55:10 +08:00

35 lines
815 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
namespace Kill.UI.Components
{
public class MultiAnimationPLay : MonoBehaviour
{
public Animation[] animations;
public float waitTime;
public void PlayAni()
{
StartCoroutine(PLay());
}
IEnumerator PLay()
{
foreach (Animation a in animations)
{
a.gameObject.SetActive(true);
a.Play();
yield return new WaitForSeconds(waitTime);
}
}
public void StopAni()
{
foreach (Animation a in animations)
{
a.gameObject.SetActive(false);
a.Stop();
}
}
}
}